10739 cards found
Finale of Promise

Finale of Promise {X}{R}{R}

Sorcery
You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
Finale of Revelation

Finale of Revelation {X}{U}{U}

Sorcery
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
"Brother, your fate has always been bound to mine. Now we have reached the place where they shall both end."
Finality

Finality {4}{B}{G}

Sorcery
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Card has other part: Find
Find

Find {B/G}{B/G}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
Card has other part: Finality
Finest Hour

Finest Hour {2}{G}{W}{U}

Enchantment
Exalted
Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Finneas, Ace Archer

Finneas, Ace Archer {G}{W}

Legendary Creature - Rabbit Archer
Vigilance, reach
Whenever Finneas attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.
2/2
Fioran Reformist

Fioran Reformist {2}{W}

Creature - Human Advisor
When Fioran Reformist enters the battlefield, if a player is the monarch, get rid of the monarchy.
Democracy is in effect until Fioran Reformist leaves the battlefield. (At the beginning of each player's end step, if they control more creatures than each other player, they draw a card. Players can't become the monarch.)
3/3
  • Unknown Event
Firbolg Flutist

Firbolg Flutist {4}{R}{R}

Creature - Giant Bard
Enthralling Performance — When this creature enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn.
4/4
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 174 582
Fire

Fire {1}{R}

Instant
Fire deals 2 damage divided as you choose among one or two targets.
Card has other part: Ice
Fire (CMB1)

Fire (CMB1) {1}{R}

Instant
Fire deals 2 damage divided as you choose among one or two targets.
Card has other part: Start (CMB1)
Fire Covenant

Fire Covenant {1}{B}{R}
(Beholder's Disintegration Ray)

Instant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
"On a failed save, target creature becomes a pile of fine gray dust."
Fire Dragon

Fire Dragon {6}{R}{R}{R}

Creature - Dragon
Flying
When this creature enters, it deals damage to target creature equal to the number of Mountains you control.
6/6
Fire Lord Azula

Fire Lord Azula {1}{U}{B}{R}

Legendary Creature - Human Noble
Firebending 2
Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy.
"I'm sorry it has to end this way, brother."
4/4
  • Avatar: The Last Airbender 220 313 334
Fire Lord Ozai

Fire Lord Ozai {3}{B}

Legendary Creature - Human Noble
Whenever Fire Lord Ozai attacks, you may sacrifice another creature. If you do, add an amount of {R} equal to the sacrificed creature's power. Until end of combat, you don't lose this mana as steps end.
{6}: Exile the top card of each opponent's library. Until end of turn, you may play one of those cards without paying its mana cost.
4/4
  • Avatar: The Last Airbender Eternal 104 186
Fire Lord Zuko

Fire Lord Zuko {R}{W}{B}

Legendary Creature - Human Noble Ally
Firebending X, where X is Fire Lord Zuko's power.
Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
"Today, this war is finally over!"
2/4
  • Avatar: The Last Airbender 221 315 360
Fire Nation Archers

Fire Nation Archers {3}{R}

Creature - Human Archer
Reach
{5}: This creature deals 2 damage to each opponent. Create a 2/2 red Soldier creature token.
3/4
  • Avatar: The Last Airbender Eternal
Fire Nation Occupation

Fire Nation Occupation {2}{B}

Enchantment
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1.
Whenever you cast a spell during an opponent's turn, create a 2/2 red Soldier creature token with firebending 1.
  • Avatar: The Last Airbender Eternal 105 187
Fire Nation Palace

Fire Nation Palace

Land
This land enters tapped unless you control a basic land.
{T}: Add {R}.
{1}{R}, {T}: Target creature you control gains firebending 4 until end of turn.
  • Avatar: The Last Airbender 268 389
Fire Nation Salvagers

Fire Nation Salvagers {3}{B}{B}

Creature - Human Soldier
Menace
When this creature enters, put a +1/+1 counter on target creature or Vehicle you control.
Whenever one or more creatures you control with counters on them deal combat damage to a player, put target creature or Vehicle card from that player's graveyard onto the battlefield under your control.
3/3
  • Avatar: The Last Airbender Eternal 106 188
Fire Nation Sentinels

Fire Nation Sentinels {3}{B}{B}

Creature - Human Soldier
Whenever a nontoken creature an opponent controls dies, put a +1/+1 counter on each creature you control.
"The Fire Nation shall be victorious by any means necessary."
4/4
  • Avatar: The Last Airbender Eternal
Fire Nation Turret

Fire Nation Turret {2}{R}

Artifact
At the beginning of combat on your turn, up to one target creature gets +2/+0 and gains firebending 2 until end of turn.
{R}: Put a charge counter on this artifact.
Remove fifty charge counters from this artifact: It deals 50 damage to any target.
  • Avatar: The Last Airbender Eternal
Fire-Lit Thicket

Fire-Lit Thicket

Land
{T}: Add {C}.
{R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}.
"Welcome to Wall Market, the pleasure capital of Midgar that's got everything for everybody!"
—Wall Market barker
Firebender Ascension

Firebender Ascension {1}{R}

Enchantment
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1.
Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has four or more quest counters on it, you may copy that ability. You may choose new targets for the copy.
  • Avatar: The Last Airbender 137 312
Firebending Student

Firebending Student {1}{R}

Creature - Human Monk
Prowess
Firebending X, where X is this creature's power.
"Fire is the element of power."
—Iroh
1/2
  • Avatar: The Last Airbender 139 342 393
Fireflux Squad

Fireflux Squad {3}{R}

Creature - Human Soldier
Haste
Whenever this creature attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
4/3
  • Commander 2020