8606 cards found
Ground Seal

Ground Seal {1}{G}

Enchantment
When Ground Seal enters the battlefield, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
"Let all we have buried be buried forever."
—Seton, centaur druid
Grove of the Burnwillows

Grove of the Burnwillows

Land
{T}: Add {C}.
{T}: Add {R} or {G}. Each opponent gains 1 life.
Grove of the Guardian

Grove of the Guardian

Land
{T}: Add {C}.
{3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.
Grove's Bounty

Grove's Bounty {X}{G}

Sorcery - Adventure
Distribute X +1/+1 counters among any number of target creatures you control.
Card has other part: Elusive Otter
Growing Ranks

Growing Ranks {2}{G/W}{G/W}

Enchantment
At the beginning of your upkeep, populate.
"We will grow an army large enough to withstand the Izzet's madness."
—Trostani
Growing Rites of Itlimoc
Itlimoc, Cradle of the Sun

Growing Rites of Itlimoc {2}{G}

Legendary Enchantment
When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Card has other part: Itlimoc, Cradle of the Sun
Growth Charm

Growth Charm {1}{G}{G}

Instant
Choose one —
• Rampant Growth
• Giant Growth
• Regrowth
Growth Spiral

Growth Spiral {G}{U}

Instant
Draw a card. You may put a land card from your hand onto the battlefield.
"I've gleaned greater insight from the spiraling of a single fern than I have from all the books I've ever read."
—Kianne, Quandrix dean
Related card: Key to the Archive
Growth-Chamber Guardian

Growth-Chamber Guardian {1}{G}

Creature - Elf Crab Warrior
{2}{G}: Adapt 2.
Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
2/2
  • Ravnica Allegiance
  • Ravnica Allegiance Promos 128p 128s
Gruesome Menagerie

Gruesome Menagerie {3}{B}{B}

Sorcery
Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield.
"Variety is also the spice of death."
—Cevraya, Golgari shaman
Gruesome Slaughter

Gruesome Slaughter {6}

Sorcery
Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
Though Gideon arrived at Sea Gate too late to prevent the massacre, he still had enough time to lead its survivors to relative safety.
Gruff Triplets

Gruff Triplets {3}{G}{G}{G}

Creature - Satyr Warrior
Trample
When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it.
When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.
3/3
  • Wilds of Eldraine 172 357
  • Wilds of Eldraine Promos 172p 172s
Grusilda, Monster Masher

Grusilda, Monster Masher {3}{B}{R}

Legendary Creature - Zombie Villain
Combined, enchanted, and equipped creatures you control have menace.
{3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
4/4
Gruul Spellbreaker

Gruul Spellbreaker {1}{R}{G}

Creature - Ogre Warrior
Riot
Trample
As long as it's your turn, you and Gruul Spellbreaker have hexproof.
She displays her scars with pride.
3/3
  • Ravnica Allegiance
  • Ravnica Allegiance Promos 179p 179s
Gríma Wormtongue

Gríma Wormtongue {2}{B}

Legendary Creature - Human Advisor
Your opponents can't gain life.
{T}, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.
1/4
  • Secret Lair Drop
  • The Lord of the Rings: Tales of Middle-earth 88 539
Gríma, Saruman's Footman

Gríma, Saruman's Footman {2}{U}{B}

Legendary Creature - Human Advisor
Gríma, Saruman's Footman can't be blocked.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
1/4
  • Tales of Middle-earth Commander 57 140 464
Guardian Archon

Guardian Archon {4}{W}{W}

Creature - Archon
Flying
As Guardian Archon enters the battlefield, secretly choose an opponent.
Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.
5/5
Guardian Augmenter

Guardian Augmenter {2}{G}

Creature - Troll Wizard
Flash
Commander creatures you control get +2/+2.
Commanders you control have hexproof.
After years of research, he finally unlocked the formula for a perfect punch.
2/2
Guardian Project

Guardian Project {3}{G}

Enchantment
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Simic's strength comes from its diversity.
Guardian Scalelord

Guardian Scalelord {4}{W}

Creature - Dragon
Backup 1
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.
3/4
  • March of the Machine Commander 16 103
Guardian of Faith

Guardian of Faith {1}{W}{W}

Creature - Spirit Knight
Flash
Vigilance
When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out.
3/2
Related card: Raddic, Tal Zealot
Guardian of Ghirapur

Guardian of Ghirapur {2}{W}

Creature - Angel
Flying
When Guardian of Ghirapur enters the battlefield, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
She was hope incarnate, an incandescent bulwark against the tide of machines.
3/3
  • March of the Machine Promos 16p 16s
  • March of the Machine 16 345
Guardian of New Benalia

Guardian of New Benalia {1}{W}

Creature - Human Soldier
Enlist
Whenever Guardian of New Benalia enlists a creature, scry 2.
Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.
2/2
Guardian of Tazeem

Guardian of Tazeem {3}{U}{U}

Creature - Sphinx
Flying
Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
4/5
Guff Rewrites History

Guff Rewrites History {2}{R}

Instant
For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.
  • Commander Masters 737 767