10292 cards found
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Forestfolk

Forestfolk {2}{U}{G}

Creature - Elf Wizard
When Forestfolk enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
When Forestfolk leaves the battlefield, draw a card.
2/2
  • Unknown Event
Forge Anew

Forge Anew {2}{W}

Enchantment
When this enchantment enters, return target Equipment card from your graveyard to the battlefield.
During your turn, you may activate equip abilities any time you could cast an instant.
You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.
Forgeborn Phoenix

Forgeborn Phoenix {1}{R}{R}

Artifact Creature - Equipment Phoenix
Flying
Equipped creature has flying.
Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to battlefield tapped."
Reconfigure {R}
2/2
  • Alchemy: Kamigawa
Forgefire Automaton

Forgefire Automaton {7}

Artifact Creature - Construct
Prototype {2}{B} — 3/2
At the beginning of your upkeep, return target creature card with power less than this creature's power from your graveyard to the battlefield. Its base power perpetually becomes equal to this creature's power.
8/5
  • Alchemy: The Brothers' War
Forger's Foundry

Forger's Foundry {2}{U}

Artifact
{T}: Add {U}. When you spend this mana to cast an instant or sorcery spell with mana value 3 or less, you may exile that spell instead of putting it into its owner's graveyard as it resolves.
{3}{U}{U}, {T}: You may cast any number of spells from among cards exiled with this artifact without paying their mana costs. Activate only as a sorcery.
  • Outlaws of Thunder Junction Commander 14 50
Forgotten Ancient

Forgotten Ancient {3}{G}

Creature - Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
"Find your peace on the Farplane. Leave
Spira to the living."
—Auron
0/3
Forgotten Cellar

Forgotten Cellar {3}{G}{G}

Enchantment - Room
When you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead.
Card has other part: Walk-In Closet
  • Duskmourn: House of Horror Promos 205pb 205sb
  • Duskmourn: House of Horror 205b 341b
Forgotten Creation

Forgotten Creation {3}{U}

Creature - Zombie Horror
Skulk
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
"My earliest work escapes me."
—Stitcher Geralf
3/3
Fork

Fork {R}{R}

Instant
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
Form of the Approach of the Second Sun

Form of the Approach of the Second Sun {4}{W}

Enchantment
When this enchantment enters, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.
When you draw yourself, you win the game.
When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.
  • Unfinity 9 295
Form of the Dinosaur

Form of the Dinosaur {4}{R}{R}

Enchantment
When this enchantment enters, your life total becomes 15.
At the beginning of your upkeep, this enchantment deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you.
Form of the Mulldrifter

Form of the Mulldrifter {4}{U}

Kindred Enchantment - Elemental
When Form of the Mulldrifter enters, draw two cards.
You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)
Form of the Stax Player

Form of the Stax Player {5}{W}

Enchantment
At the beginning of your upkeep, create a random token that's a copy of one of the following:
Aven Mindcensor, Drannith Magistrate, Ghostly Prison, Hushbringer, Smokestack, or Thalia, Guardian of Thraben. (There are six of them, so one easy way to select is to roll a D6.)
When Form of the Stax Player leaves the battlefield, sacrifice each token created with it.
  • Unknown Event
Formless Genesis

Formless Genesis {2}{G}

Kindred Sorcery - Shapeshifter
Changeling
Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard.
Retrace
  • Edge of Eternities Commander
  • Duskmourn: House of Horror Commander 34 61
Forsaken Crossroads

Forsaken Crossroads

Land
Forsaken Crossroads enters the battlefield tapped.
As Forsaken Crossroads enters the battlefield, choose a color.
When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.
{T}: Add one mana of the chosen color.
Forsaken Monument

Forsaken Monument {5}

Legendary Artifact
Colorless creatures you control get +2/+2.
Whenever you tap a permanent for {C}, add an additional {C}.
Whenever you cast a colorless spell, you gain 2 life.
"We shall forever roam."
—Ayli, high priest of the Eternal Pilgrims
Forsworn Paladin

Forsworn Paladin {B}

Creature - Human Knight
Menace
{1}{B}, {T}, Pay 1 life: Create a Treasure token.
{2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.
1/1
Forth Eorlingas!

Forth Eorlingas! {X}{R}{W}

Sorcery
Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
"A sword-day, a red day, ere the sun rises! Ride now, ride now! Ride to Gondor!"
  • Tales of Middle-earth Commander 56 139 460
Fortified Beachhead

Fortified Beachhead

Land
As this land enters, you may reveal a Soldier card from your hand. This land enters tapped unless you revealed a Soldier card this way or you control a Soldier.
{T}: Add {W} or {U}.
{5}, {T}: Soldiers you control get +1/+1 until end of turn.
Fortified Village

Fortified Village

Land
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
{T}: Add {G} or {W}.
Fortunate Few

Fortunate Few {3}{W}{W}

Sorcery
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
"... Is it over?"
Fortune Teller's Talent

Fortune Teller's Talent {U}

Enchantment - Class
You may look at the top card of your library any time.
{3}{U}: Level 2
As long as you've cast a spell this turn, you may play cards from the top of your library.
{2}{U}: Level 3
Spells you cast from anywhere other than your hand cost {2} less to cast.
  • Bloomburrow Commander
Fortune Thief

Fortune Thief {4}{R}

Creature - Human Rogue
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Morph {R}{R}
0/1
Fortune's Favor

Fortune's Favor {3}{U}

Instant
Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
Uncertainty has its own allure.