32843 cards found
Zndrsplt, Eye of Wisdom

Zndrsplt, Eye of Wisdom {4}{U}

Legendary Creature - Homunculus
Partner with Okaun, Eye of Chaos
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, draw a card.
1/4
Related card: Okaun, Eye of Chaos
Dread Reaper

Dread Reaper {3}{B}{B}{B}

Creature - Horror
Flying
When this creature enters, you lose 5 life.
6/5
Dakmor Scorpion

Dakmor Scorpion {1}{B}

Creature - Scorpion
A scorpion this big you won't find curled up in your boot. Maybe around your boot, but not in it.
2/1
Sterling Supplier

Sterling Supplier {4}{W}

Creature - Bird Soldier
Flying
When this creature enters, put a +1/+1 counter on another target creature you control.
The Sterling Company can always rely on him to bring the thunder.
3/4
  • Outlaws of Thunder Junction
Pandemonium

Pandemonium {3}{R}

Enchantment
Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.
"If we cannot live proudly, we die so!"
—Eladamri, Lord of Leaves
Black Panther, Wakandan King

Black Panther, Wakandan King {G}{W}

Legendary Creature - Human Noble Hero
First strike
Survey the Realm — Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control.
Mine Vibranium{3}: Move all +1/+1 counters from target land you control onto target creature. If one or more +1/+1 counters are moved this way, you gain that much life and draw a card.
2/2
  • Secret Lair Drop
Umaro, Raging Yeti

Umaro, Raging Yeti {5}{R}

Legendary Creature - Yeti Berserker
Trample
At the beginning of combat on your turn, choose one at random —
• Other creatures you control get +3/+0 and gain trample until end of turn.
• Discard your hand, then draw four cards.
• Umaro deals 5 damage to any target.
6/6
  • Final Fantasy Commander 63 156
Masterful Ninja

Masterful Ninja {2}{B}

Creature - Troll Ninja
Haste
Reveal this card from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.
{1}{B}: This creature gets +1/+1 until end of turn.
1/1
Hellkite Punisher

Hellkite Punisher {5}{R}{R}

Creature - Dragon
Flying
{R}: This creature gets +1/+0 until end of turn.
"We'll pay no more tribute to that tyrannical lizard. A new age starts today!"
—Mayor Kadrim, now deceased
6/6
  • Core Set 2021
Argivian Phalanx

Argivian Phalanx {5}{W}

Creature - Human Kor Soldier
Affinity for creatures
Vigilance
New Argive welcomed the kor people when they were displaced by the Rathi overlay. The kor repay that kindness with fierce loyalty.
4/4
Blessing of Frost

Blessing of Frost {3}{G}

Snow Sorcery
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
A friend of Jorn is never cold.
Fanatical Fever

Fanatical Fever {2}{G}{G}

Instant
Target creature gets +3/+0 and gains trample until end of turn.
"Let go your fury, and hone your anger. Become the fist of Freyalise!"
—Kolbjörn, Elder Druid of the Juniper Order
  • Ice Age
Watcher of the Roost

Watcher of the Roost {2}{W}

Creature - Bird Soldier
Flying
Morph—Reveal a white card in your hand.
When this creature is turned face up, you gain 2 life.
2/1
Discovery

Discovery {1}{U/B}

Sorcery
Surveil 2, then draw a card.
Card has other part: Dispersal
Ephara's Warden

Ephara's Warden {3}{W}

Creature - Human Cleric
{T}: Tap target creature with power 3 or less.
"When you threaten the sanctity of the polis, you insult Ephara herself. If she doesn't smite you, I will."
1/2
  • Theros
Elvish Promenade

Elvish Promenade {3}{G}

Kindred Sorcery - Elf
Create a 1/1 green Elf Warrior creature token for each Elf you control.
The faultless and immaculate castes form the lower tiers of elvish society, with the exquisite caste above them. At the pinnacle is the perfect, a consummate blend of aristocrat and predator.
Stonehands

Stonehands {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2.
{R}: Enchanted creature gets +1/+0 until end of turn.
"Trust in the power of stone. Stone is strong; stone shatters swords; stone breaks bones. Trust in stone."
—Lovisa Coldeyes, Balduvian Chieftain
Gargoyle Flock

Gargoyle Flock {2}{G}{U}

Creature - Tyranid Gargoyle
Flying
Skyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying.
They dive screaming on defensive lines, sowing chaos before the main assault begins.
2/2
  • Warhammer 40,000 Commander 123 123★
Tuinvale Guide

Tuinvale Guide {3}{W}

Creature - Faerie Scout
Flying
Celebration — This creature gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.
"Weary traveler, follow me. The night is a cage, and my light is the key."
2/3
  • Wilds of Eldraine
Lust for War

Lust for War {2}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes tapped, this Aura deals 3 damage to that creature's controller.
Enchanted creature attacks each combat if able.
  • Rise of the Eldrazi
Scarecrow Guide

Scarecrow Guide {2}

Artifact Creature - Scarecrow
Reach
{1}: Add one mana of any color. Activate only once each turn.
"You're doing a splendid job, my noble stitched friend. Not a single bird has attacked us!"
—Troyan
2/1
  • Wilds of Eldraine
Matca Rioters

Matca Rioters {2}{G}

Creature - Human Warrior
Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.
When outsiders interrupted the matca championship, things got ugly.
*/*
Thaumaturge's Familiar

Thaumaturge's Familiar {3}

Artifact Creature - Bird
Flying
When this creature enters, scry 1.
Meletian mages can't claim the title of thaumaturge until they have received a gift or omen from the gods. Ephara likes to give tangible tokens of her favor.
1/3
Aminatou, Veil Piercer

Aminatou, Veil Piercer {1}{W}{U}{B}

Legendary Creature - Human Wizard
At the beginning of your upkeep, surveil 2.
Each enchantment card in your hand has miracle. Its miracle cost is equal to its mana cost reduced by {4}.
2/4
  • Duskmourn: House of Horror Commander
Sparring Golem

Sparring Golem {3}

Artifact Creature - Golem
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
"Part drill sergeant, part training dummy," thought Gerrard. "I hope it can stand up to a real war."
2/2
  • Invasion