7266 cards found
Hunting Wilds

Hunting Wilds {3}{G}

Sorcery
Kicker {3}{G}
Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
Huntmaster of the Fells
Ravager of the Fells

Huntmaster of the Fells {2}{R}{G}

Creature - Human Werewolf
Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
2/2
Card has other part: Ravager of the Fells
Hurl Through Hell

Hurl Through Hell {2}{B}{R}

Instant
Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
No one returns unchanged.
Hurricane

Hurricane {X}{G}

Sorcery
Hurricane deals X damage to each creature with flying and each player.
"This was quite possibly the least pleasant occurrence on the entire expedition."
—Disa the Restless, journal entry
Hushwing Gryff

Hushwing Gryff {2}{W}

Creature - Hippogriff
Flash
Flying
Creatures entering the battlefield don't cause abilities to trigger.
An overwhelming sense of calm accompanies the gryffs that wheel above the roofs of Gavony.
2/1
Hussar Patrol

Hussar Patrol {2}{W}{U}

Creature - Human Knight
Flash
Vigilance
"You think no one is watching, you think you're smart enough to escape, and most foolish of all, you think no one cares."
—Arrester Lavinia, Tenth Precinct
2/4
Hydra Broodmaster

Hydra Broodmaster {4}{G}{G}

Creature - Hydra
{X}{X}{G}: Monstrosity X.
When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.
7/7
Hydra Omnivore

Hydra Omnivore {4}{G}{G}

Creature - Hydra
Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.
"We should learn from the hydra. It never plays favorites; it devours everyone equally."
—Thrass, elder druid
8/8
Hydroid Krasis

Hydroid Krasis {X}{G}{U}

Creature - Jellyfish Hydra Beast
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
Havoc is a small price to pay for data.
0/0
Hydrolash

Hydrolash {2}{U}

Instant
Attacking creatures get -2/-0 until end of turn.
Draw a card.
"I don't need your mage-rings or your mana equations. I call, and the sea answers."
—Keyta, rebel hydromancer
Hyena Umbra

Hyena Umbra {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor
Hymn to Tourach

Hymn to Tourach {B}{B}

Sorcery
Target player discards two cards at random.
Hypersonic Dragon

Hypersonic Dragon {3}{U}{R}

Creature - Dragon
Flying, haste
You may cast sorcery spells as though they had flash.
"Even this primitive specimen of my kind is impressive."
—Niv-Mizzet
4/4
Hypnotic Cloud

Hypnotic Cloud {1}{B}

Sorcery
Kicker {4}
Target player discards a card. If this spell was kicked, that player discards three cards instead.
Hypnotic Specter

Hypnotic Specter {1}{B}{B}

Creature - Specter
Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
2/2
Hypnotic Sprite

Hypnotic Sprite {U}{U}

Creature - Faerie
Flying
2/1
Card has other part: Mesmeric Glare
I Bask in Your Silent Awe

I Bask in Your Silent Awe

Ongoing Scheme
Each opponent can't cast more than one spell each turn.
At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.
  • Archenemy Schemes
I Call on the Ancient Magics

I Call on the Ancient Magics

Scheme
When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles.
  • Archenemy Schemes
I Delight in Your Convulsions

I Delight in Your Convulsions

Scheme
When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.
"I can't imagine what you're feeling right now, but I'll try my best."
  • Archenemy Schemes
I Know All, I See All

I Know All, I See All

Ongoing Scheme
Untap all permanents you control during each opponent's untap step.
At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme.
  • Archenemy Schemes
Ian Chesterton

Ian Chesterton {2}{W}

Legendary Creature - Human Scientist
Science Teacher — Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost.
Doctor's companion
2/3
Ian the Reckless

Ian the Reckless {1}{R}

Legendary Creature - Human Warrior
Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target.
"I may not be a very good fighter any more, but I'm good enough to best the likes of you!"
2/1
  • Fallout 59 587
Ib Halfheart, Goblin Tactician

Ib Halfheart, Goblin Tactician {3}{R}

Legendary Creature - Goblin Advisor
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
"Everybody but me—CHARGE!"
3/2
Icatian Javelineers

Icatian Javelineers {W}

Creature - Human Soldier
Icatian Javelineers enters the battlefield with a javelin counter on it.
{T}, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.
1/1
Icatian Priest

Icatian Priest {W}

Creature - Human Cleric
{1}{W}{W}: Target creature gets +1/+1 until end of turn.
Grelden knelt and felt the cool, dry hand of the priest on his brow. Hours later, when his wits returned, he was covered in his enemies' blood on the field of victory.
1/1