{T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.
Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.
"A strange skull was turned up by an Ephran farmer's plow. I traded a copper ring for the 'ox skull.' It resonates of the sea and danger." —Isel, master carver
This creature can't attack unless defending player controls an Island. Whenever this creature attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice this creature.
When this creature dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.