33810 cards found
Everbark Shaman

Everbark Shaman {4}{G}

Creature - Treefolk Shaman
{T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
"May you rise again, from seed to sapling to sentience."
3/5
  • Morningtide
Ahn-Crop Crasher

Ahn-Crop Crasher {2}{R}

Creature - Minotaur Warrior
Haste
You may exert this creature as it attacks. When you do, target creature can't block this turn.
"Hesitation breeds dissension. To be worthy of the next life, you must never look back."
—Anep, vizier of Hazoret
3/2
Hearthfire Hobgoblin

Hearthfire Hobgoblin {R/W}{R/W}{R/W}

Creature - Goblin Soldier
Double strike
Hobgoblins are best left alone. They sharpen their farm implements far more than is necessary for their work in the fields.
2/2
Haunted Angel

Haunted Angel {2}{W}

Creature - Angel
Flying
When this creature dies, exile it and each other player creates a 3/3 black Angel creature token with flying.
3/3
  • Apocalypse
Krosan Cloudscraper

Krosan Cloudscraper {7}{G}{G}{G}

Creature - Beast Mutant
At the beginning of your upkeep, sacrifice this creature unless you pay {G}{G}.
Morph {7}{G}{G}
13/13
Dismiss

Dismiss {2}{U}{U}

Instant
Counter target spell.
Draw a card.
"There is nothing you can do that I cannot simply deny."
—Ertai, wizard adept
Rotfeaster Maggot

Rotfeaster Maggot {4}{B}

Creature - Insect
When this creature enters, exile target creature card from a graveyard. You gain life equal to that card's toughness.
Is it at the top of the food chain or the bottom?
3/5
Crash Through

Crash Through {R}

Sorcery
Creatures you control gain trample until end of turn.
Draw a card.
"We have to get out of the city, Djeru. All of us! Gather as many as you can."
—Samut, former Tah-crop initiate
Obosh, the Preypiercer

Obosh, the Preypiercer {3}{B/R}{B/R}

Legendary Creature - Hellion Horror
Companion — Your starting deck contains only cards with odd mana values and land cards.
If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
3/5
Branded Brawlers

Branded Brawlers {R}

Creature - Human Soldier
This creature can't attack if defending player controls an untapped land.
This creature can't block if you control an untapped land.
"The sword or the lash. Choose."
—Akul, Keldon whip sergeant
2/2
  • Prophecy
Grim Harvest

Grim Harvest {1}{B}

Instant
Return target creature card from your graveyard to your hand.
Recover {2}{B}
Aethertorch Renegade

Aethertorch Renegade {2}{R}

Creature - Human Rogue
When this creature enters, you get {E}{E}{E}{E}.
{T}, Pay {E}{E}: This creature deals 1 damage to target creature.
{T}, Pay eight {E}: This creature deals 6 damage to target player or planeswalker.
1/2
Boompile

Boompile {4}

Artifact
{T}: Flip a coin. If you win the flip, destroy all nonland permanents.
"Fuses? We have more than enough! Now . . . which one was it?"
—Flearan One-Eye, goblin engineer
Temple of the False God

Temple of the False God

Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
Those who bring nothing to the temple take nothing away.
Rasaad, Dragon Monk

Rasaad, Dragon Monk {2}{W}{U}

Legendary Creature - Human Monk
When Rasaad, Dragon Monk dies, create two 1/1 blue Faerie Dragon creature tokens with flying.
4/4
Related cards: Rasaad, Monk of Selûne Rasaad, Radiant Monk Rasaad, Shadow Monk Rasaad, Sylvan Monk Rasaad, Warrior Monk
  • Alchemy Horizons: Baldur's Gate
Iridescent Angel

Iridescent Angel {5}{W}{U}

Creature - Angel
Flying, protection from each color
She enraptures all, encompasses all, endures all.
4/4
Fighter Class

Fighter Class {R}{W}

Enchantment - Class
When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
{1}{R}{W}: Level 2
Equip abilities you activate cost {2} less to activate.
{3}{R}{W}: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
  • Adventures in the Forgotten Realms Promos 222a 222p 222s
  • Adventures in the Forgotten Realms
Dimir Charm

Dimir Charm {U}{B}

Instant
Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
"Dangerous to recognize. Deadly not to."
—Lazav
God-Eternal Bontu

God-Eternal Bontu {3}{B}{B}

Legendary Creature - Zombie God
Menace
When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
5/6
Dream Chisel

Dream Chisel {2}

Artifact
Face-down creature spells you cast cost {1} less to cast.
Itself a product of Ixidor's tortured psyche, the chisel brings his darkest dreams to life.
  • Onslaught
Fable of Wolf and Owl

Fable of Wolf and Owl {3}{G/U}{G/U}{G/U}

Enchantment
Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.
Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.
The forest grew fangs. The sky spread its wings.
  • Eventide
Don't Move

Don't Move {3}{W}{W}

Sorcery
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
"Keep absolutely still. Its vision is based on movement."
—Alan Grant
  • Jurassic World Collection 1 27
Leveler

Leveler {5}

Artifact Creature - Juggernaut
When this creature enters, exile all cards from your library.
Once a century, the levelers rip through every corner of Mirrodin, obeying the commands of an unseen master.
10/10
Mysterio's Phantasm

Mysterio's Phantasm {1}{U}

Creature - Illusion Villain
Flying, vigilance
Whenever this creature attacks, mill a card.
Mysterio's greatest talent was the ability to instill doubt in one's own senses.
1/3
Knight in _____ Armor

Knight in _____ Armor {1}{W}

Creature - Human Knight Performer
First strike
As this creature enters, you may put a name sticker on it.
This creature has protection from names that start with the same letter as a name sticker on it.
The lucky armor stopped lightning and lasers, but sadly, also love.
2/1
  • Unfinity 17 303