33810 cards found
Overzealous Muscle

Overzealous Muscle {4}{B}

Creature - Ogre Mercenary
Whenever you commit a crime during your turn, this creature gains indestructible until end of turn.
Not everyone can be a pickpocket.
5/4
  • Outlaws of Thunder Junction
Errand-Rider of Gondor

Errand-Rider of Gondor {2}{W}

Creature - Human Soldier
When this creature enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
"Gondor is in great need. Lord Denethor asks for all your strength and all your speed, lest Gondor fall at last."
3/2
  • The Lord of the Rings: Tales of Middle-earth 11 462
Etched Champion

Etched Champion {3}

Artifact Creature - Soldier
Metalcraft — This creature has protection from each color as long as you control three or more artifacts.
Its predecessors were etched with the wisdom of ancients; its own etchings bear warnings of a future fraught with war.
2/2
Renegade Silent

Renegade Silent {3}{U}

Creature - Alien Horror
At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on this creature. This creature phases out.
"Silence will fall."
3/3
  • Doctor Who 53 658
Sokka, Wolf Cove's Protector

Sokka, Wolf Cove's Protector {2}{W}

Legendary Creature - Human Warrior Ally
Vigilance
"It's important that you show no fear when you face a Firebender."
3/3
  • Avatar: The Last Airbender Eternal 219 274
Lavaborn Muse

Lavaborn Muse {3}{R}

Creature - Spirit
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 3 damage to that player.
"Her voice is disaster, painful and final."
—Matoc, lavamancer
3/3
Blazing Shoal

Blazing Shoal {X}{R}{R}

Instant - Arcane
You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn.
Cleansing Wildfire

Cleansing Wildfire {1}{R}

Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.
Every rebirth looks like a death.
Related card: Kayla's Kindling
  • Zendikar Rising
Prized Unicorn

Prized Unicorn {3}{G}

Creature - Unicorn
All creatures able to block this creature do so.
"Friend and foe alike are irresistibly drawn to its beauty—the good, to their lasting reward, and the evil, to their brief and painful regret."
—Vivien Reid
2/2
Related card: Loose in the Park
Lost Monarch of Ifnir

Lost Monarch of Ifnir {3}{B}

Creature - Zombie Noble
Afflict 3
Other Zombies you control have afflict 3.
At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.
4/4
  • Aetherdrift Commander 11 27
Breath of Fire

Breath of Fire {1}{R}

Instant
Breath of Fire deals 2 damage to target creature.
Fire leads to more fire.
Gruul Ragebeast

Gruul Ragebeast {5}{R}{G}

Creature - Beast
Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.
"If the other guilds want a war, they should know we've been ready the whole time."
—Ruric Thar, Ghor-Clan chieftain
6/6
  • Gatecrash
Arashin Sovereign

Arashin Sovereign {5}{G}{W}

Creature - Dragon
Flying
When this creature dies, you may put it on your choice of the top or bottom of its owner's library.
Dromoka dragons foster trust among their subjects, while the other clans must spend their time quelling rebellion.
6/6
Hanna's Custody

Hanna's Custody {2}{W}

Enchantment
All artifacts have shroud.
"I protect the Legacy with my life if necessary, for its purpose is far more important than my own."
—Hanna, Weatherlight navigator
Hare Apparent

Hare Apparent {1}{W}

Creature - Rabbit Noble
When this creature enters, create a number of 1/1 white Rabbit creature tokens equal to the number of other creatures you control named Hare Apparent.
A deck can have any number of cards named Hare Apparent.
Most families have trees. His has an entire forest.
2/2
  • Foundations
Overkill

Overkill {2}{B}

Instant
Target creature gets -0/-9999 until end of turn.
"Hey why don't ya try out that sword I gave you!"
—Wakka
  • Final Fantasy
Nirkana Cutthroat

Nirkana Cutthroat {2}{B}

Creature - Vampire Warrior
Level up {2}{B}
LEVEL 1-2
4/3
Deathtouch
LEVEL 3+
5/4
First strike, deathtouch
3/2
Marble Priest

Marble Priest {5}

Artifact Creature - Cleric
All Walls able to block this creature do so.
Prevent all combat damage that would be dealt to this creature by Walls.
3/3
  • Legends
Off Balance

Off Balance {W}

Instant
Target creature can't attack or block this turn.
A heavy weapon deals plenty of damage—but it does have to hit.
  • Nemesis
Sink into Takenuma

Sink into Takenuma {3}{B}

Sorcery - Arcane
Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.
Restless Vinestalk

Restless Vinestalk

Land
This land enters tapped.
{T}: Add {G} or {U}.
{3}{G}{U}: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land.
Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
  • Wilds of Eldraine 261 307
  • Wilds of Eldraine Promos 261p 261s
Feywild Visitor

Feywild Visitor {2}{U}

Legendary Enchantment - Background
Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."
Fey energy clings to you, a shimmering reminder of your otherworldly travels.
  • Commander Legends: Battle for Baldur's Gate 70 484
Mindmoil

Mindmoil {4}{R}

Enchantment
Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
"My criticism of the Izzet is that their impulse for learning seems too much like impulse and too little like learning."
—Trigori, Azorius senator
Thunderwave

Thunderwave {2}{R}{R}

Sorcery
Roll a d20.
1—9 | Thunderwave deals 3 damage to each creature.
10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.
20 | Thunderwave deals 6 damage to each creature your opponents control.
Sphinx of the Chimes

Sphinx of the Chimes {4}{U}{U}

Creature - Sphinx
Flying
Discard two nonland cards with the same name: Draw four cards.
"I've dreamt of the future, Isperia. Danger is on the horizon. You must heed my warning."
5/6
  • Return to Ravnica