33842 cards found
Hero's Resolve

Hero's Resolve {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+5.
"Destiny, chance, fate, fortune—they're all just ways of claiming your successes without claiming your failures."
—Gerrard of the Weatherlight
Infected Vermin

Infected Vermin {2}{B}

Creature - Rat
{2}{B}: This creature deals 1 damage to each creature and each player.
Threshold{3}{B}: This creature deals 3 damage to each creature and each player. Activate only if there are seven or more cards in your graveyard.
1/1
  • Odyssey
Phantom Steed

Phantom Steed {3}{U}

Creature - Horse Illusion
Flash
When this creature enters, exile another target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.
4/3
  • Forgotten Realms Commander 18 287
Malamet Veteran

Malamet Veteran {4}{G}

Creature - Cat Warrior
Trample
Descend 4 — Whenever this creature attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature.
The mightiest Malamet warriors train as titan-killers, elite champions capable of facing down the caverns' most fearsome beasts.
5/4
  • The Lost Caverns of Ixalan
Urabrask's Forge

Urabrask's Forge {2}{R}

Artifact
At the beginning of combat on your turn, put an oil counter on this artifact, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on this artifact. Sacrifice that token at the beginning of the next end step.
  • Phyrexia: All Will Be One Promos 153p 153s
  • Phyrexia: All Will Be One 153 387
Veteran Dungeoneer

Veteran Dungeoneer {3}{W}

Creature - Human Warrior
When this creature enters, venture into the dungeon.
Her tales of glory light a fire in the souls of the next generation of adventurers.
3/4
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Thassa's Bounty

Thassa's Bounty {5}{U}

Sorcery
Draw three cards. Target player mills three cards.
"Was this gift cast adrift for any to find, or did Thassa guide the currents to bring it to me alone?"
—Kenessos, priest of Thassa
  • Theros
Exemplar of Strength

Exemplar of Strength {1}{G}

Creature - Human Warrior
When this creature enters, put three -1/-1 counters on target creature you control.
Whenever this creature attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.
"No one is born worthy."
4/4
Trigger Happy

Trigger Happy {1}{R}

Instant
Choose a triggered ability of target permanent. It triggers. You control that ability.
Whenever you copy a triggered ability, you may do a little dance.
  • Unfinity 125 411
Rise of the Ants

Rise of the Ants {4}{G}{G}

Sorcery
Create two 3/3 green Insect creature tokens. You gain 2 life.
Flashback {6}{G}{G}
Othelm, Sigardian Outcast

Othelm, Sigardian Outcast {1}{G}{W}

Legendary Creature - Human
{2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped.
Friends forever
2/2
Free-for-All

Free-for-All {3}{U}

Enchantment
When this enchantment enters, exile all creatures face down.
At the beginning of each player's upkeep, that player chooses a card exiled with this enchantment at random and puts it onto the battlefield.
When this enchantment leaves the battlefield, put all cards exiled with it into their owners' graveyards.
  • Unglued
Fang Guardian

Fang Guardian {3}{G}

Creature - Ape Druid
Flash
When this creature enters, another target creature or Vehicle you control gets +2/+2 until end of turn.
Though the Fang Druids desired peace, the Grand Prix's interference threatened to awaken old dangers on Muraganda.
4/2
  • Aetherdrift
Tizerus Charger

Tizerus Charger {2}{B}

Creature - Pegasus
Escape — {4}{B}, Exile five other cards from your graveyard.
This creature escapes with your choice of a +1/+1 counter or a flying counter on it.
3/2
  • Modern Horizons 2
Scene of the Crime

Scene of the Crime

Artifact Land - Clue
This land enters tapped.
{T}: Add {C}.
{T}, Tap an untapped creature you control: Add one mana of any color.
{2}, Sacrifice this land: Draw a card.
  • Murders at Karlov Manor
Emissary's Ploy

Emissary's Ploy

Conspiracy
Before drawing your opening hand, choose 1, 2, or 3.
You may spend mana as though it were mana of any color to cast creature spells with mana value equal to the chosen number.
  • Conspiracy: Take the Crown
Bitter Ordeal

Bitter Ordeal {2}{B}

Sorcery
Search target player's library for a card and exile it. Then that player shuffles.
Gravestorm
  • Future Sight
Roc Hunter

Roc Hunter {1}{R}

Creature - Human Soldier
Reach
"Never track the roc itself with your eyes, for it will swoop with the sun at its back and blind you. Instead, track its shadow and, when it's almost upon you, heave your javelin upward with all your might."
3/1
  • The Brothers' War
Guild Artisan

Guild Artisan {1}{R}

Legendary Enchantment - Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens."
Your discerning eye for value makes you nearly impossible to swindle.
  • Commander Legends: Battle for Baldur's Gate 179 505
Affa Guard Hound

Affa Guard Hound {2}{W}

Creature - Dog
Flash
When this creature enters, target creature gets +0/+3 until end of turn.
Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.
2/2
Mitotic Slime

Mitotic Slime {4}{G}

Creature - Ooze
When this creature dies, create two 2/2 green Ooze creature tokens. They have "When this token dies, create two 1/1 green Ooze creature tokens."
4/4
Related card: Mitotic Ultimus
Vault Skyward

Vault Skyward {U}

Instant
Target creature gains flying until end of turn. Untap it.
"The edges of the Quicksilver Sea run dark with the spread of the Mephidross. Two more aerial passes before I can be sure what I'm seeing . . ."
—Lafarius, Neurok sky agent
  • Scars of Mirrodin
Augur of Autumn

Augur of Autumn {1}{G}{G}

Creature - Human Druid
You may look at the top card of your library any time.
You may play lands from the top of your library.
Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.
2/3
Charging Rhino

Charging Rhino {3}{G}{G}

Creature - Rhino
This creature can't be blocked by more than one creature.
The knights of Troinir Keep took the rhino as their emblem due to its intense focus when charging down a perceived threat—a trait they discovered on a hunting excursion.
4/4
Towashi

Towashi

Plane - Kamigawa
Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card."
Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control.
  • March of the Machine Commander