29693 cards found
Deprive

Deprive {U}{U}

Instant
As an additional cost to cast this spell, return a land you control to its owner's hand.
Counter target spell.
"That would have brought shame to you as a mage. Tell you what—I'll keep your secret."
—Noyan Dar, Tazeem lullmage
  • Rise of the Eldrazi
We Ride at Dawn

We Ride at Dawn {2}{W}

Enchantment
Legendary creature spells you cast have convoke.
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
  • Outlaws of Thunder Junction Commander 12 48
Vulshok Factory

Vulshok Factory {2}{R}

Artifact
{T}: Add {R}. Put a charge counter on Vulshok Factory.
{2}{R}, {T}, Sacrifice Vulshok Factory: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery.
  • Phyrexia: All Will Be One Commander 16 54
Girder Goons

Girder Goons {4}{B}

Creature - Ogre Warrior
When Girder Goons dies, create a tapped 2/2 black Rogue creature token.
Blitz {3}{B}
4/4
  • Streets of New Capenna
Lanterns' Lift
Lantern Bearer

Lanterns' Lift

Enchantment - Aura
(Color indicator: Lanterns' Lift is blue)
Enchant creature
Enchanted creature gets +1/+1 and has flying.
If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.
. . . but she knew it would be rude to refuse.
Card has other part: Lantern Bearer
Related card: Lanterns' Lift (Alchemy)
Relentless Hunter

Relentless Hunter {1}{R}{G}

Creature - Human Warrior
{1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.
"I swore to take one head for each member of my family they killed. My task is nowhere near its end."
3/3
Dematerialize

Dematerialize {3}{U}

Sorcery
Return target permanent to its owner's hand.
Flashback {5}{U}{U}
  • Odyssey
Sunstone

Sunstone {3}

Artifact
{2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.
"I dispute Relicbane's hysterical allegations, Commissioner, but it is true that these artifacts can be dangerous."
—Arcum Dagsson, Soldevi Machinist
  • Ice Age
Cloud Elemental

Cloud Elemental {2}{U}

Creature - Elemental
Flying
Cloud Elemental can block only creatures with flying.
"The sky teems with just as much life as the forest or the deep seas."
—Hadi Kasten, Calla Dale naturalist
2/3
Reshape

Reshape {X}{U}{U}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
"Today's paperweight, tomorrow's leveler."
—Bruenna, Neurok leader
Nature's Wrath

Nature's Wrath {4}{G}{G}

Enchantment
At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}.
Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent.
Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.
Fallaji Antiquarian

Fallaji Antiquarian {3}{R}

Creature - Human Artificer
Haste
When Fallaji Antiquarian enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}.
3/3
  • Alchemy: The Brothers' War
Enduring Scalelord

Enduring Scalelord {4}{G}{W}

Creature - Dragon
Flying
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
Only the sun that beats down upon Arashin's walls could shine more brightly.
4/4
Second Sunrise

Second Sunrise {1}{W}{W}

Instant
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
The bright tunnel sometimes leads back to life.
Scorch Rider

Scorch Rider {3}{R}

Creature - Human Warrior
Kicker {1}{R}
When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn.
"Lava flows where it pleases. I'm just happy to be along for the ride!"
4/3
  • Zendikar Rising
Deranged Whelp

Deranged Whelp {1}{R}

Creature - Wolf
Menace
"When you confront a wolf scorned by its pack, extra caution is the order of the day."
—Raf Gyel of the Quiver of Kessig
2/1
Horizon Chimera

Horizon Chimera {2}{G}{U}

Creature - Chimera
Flash
Flying, trample
Whenever you draw a card, you gain 1 life.
3/2
Ironhoof Boar

Ironhoof Boar {5}{R}

Artifact Creature - Boar
Trample, haste
Channel{1}{R}, Discard Ironhoof Boar: Target creature gets +3/+1 and gains trample until end of turn.
"I'm glad she can run again, but this might have been a bit much."
—Kenji, Sokenzan artisan
5/4
  • Kamigawa: Neon Dynasty
Swine Rebellion

Swine Rebellion {2}{G}

Sorcery
If you control three or more Boars with different names, conjure each card from the Three Pigs spellbook onto the battlefield. If you control two or fewer Boars with different names, conjure two cards of your choice from the Three Pigs spellbook into your hand, then put one of them onto the battlefield.
Related cards: First Little Pig Second Little Pig Third Little Pig
  • Alchemy: Wilds of Eldraine
Bull-Rush Bruiser

Bull-Rush Bruiser {3}{R}

Creature - Minotaur Warrior
Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
There will always be a spot at Valor's Reach for headlong violence.
4/3
  • Battlebond
Keldon Vandals

Keldon Vandals {2}{R}

Creature - Human Rogue
Echo {2}{R}
When Keldon Vandals enters the battlefield, destroy target artifact.
Keldons divide all their spoils into two groups: trophies and catapult ammunition.
4/1
Expedition Healer

Expedition Healer {1}{W}

Creature - Kor Cleric
Vigilance
Expedition Healer has lifelink as long as you control another Cleric.
In any adventuring party, the cleric is the heart: healing wounds, inspiring courage, and raising morale.
2/2
  • Zendikar Rising
Pheres-Band Tromper

Pheres-Band Tromper {3}{G}

Creature - Centaur Warrior
Inspired — Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it.
Trompers are the most feared warriors of the Pheres Band. Anger is their lifeblood. It sustains them and gives them purpose.
3/3
  • Born of the Gods
Thousand-Year Elixir

Thousand-Year Elixir {3}

Artifact
You may activate abilities of creatures you control as though those creatures had haste.
{1}, {T}: Untap target creature.
Paradoxically, to tilt the massive jug for a sip, you'd need the energy of the giant's tonic.
Rod of Absorption

Rod of Absorption {2}{U}

Artifact
Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves.
{X}, {T}, Sacrifice Rod of Absorption: You may cast any number of spells from among cards exiled with Rod of Absorption with total mana value X or less without paying their mana costs.
  • Forgotten Realms Commander 19 288