29693 cards found
Children of Korlis

Children of Korlis {W}

Creature - Human Rebel Cleric
Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn.
"We have a proud history of self-sacrifice. But it is easy, in these bleak times, to find one among us who is eager to die for any cause."
—Tavalus, acolyte of Korlis
1/1
Go-Shintai of Boundless Vigor

Go-Shintai of Boundless Vigor {1}{G}

Legendary Enchantment Creature - Shrine
Trample
At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.
It seeks those with untamed spirits and offers wild strength.
1/1
  • Kamigawa: Neon Dynasty
Fire-Field Ogre

Fire-Field Ogre {1}{U}{B}{R}

Creature - Ogre Mutant
First strike
Unearth {U}{B}{R}
4/2
Arc Trail

Arc Trail {1}{R}

Sorcery
Arc Trail deals 2 damage to any target and 1 damage to another target.
"Don't try to hit your enemies. Concentrate on the space between them, and fill the air with doom."
—Spear-Tribe teaching
Martyr's Cry

Martyr's Cry {W}{W}

Sorcery
Exile all white creatures. For each creature exiled this way, its controller draws a card.
"It is only fitting that one such as I should die in pursuit of knowledge."
—Vervamon the Elder
Samut, Tyrant Smasher

Samut, Tyrant Smasher {2}{R/G}{R/G}

Legendary Planeswalker - Samut
Creatures you control have haste.
[–1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Loyalty:
5
Dragonkin Berserker

Dragonkin Berserker {1}{R}

Creature - Human Berserker
First strike
Boast abilities you activate cost {1} less to activate for each Dragon you control.
Boast — {4}{R}: Create a 5/5 red Dragon creature token with flying.
2/2
Insolence

Insolence {2}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
"Sacrificing mortal dragons to satisfy your immortal hunger ends here."
—Darigaaz, to Rith
  • Planeshift
Puncturing Blow

Puncturing Blow {2}{R}{R}

Sorcery
Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
"Neither the false God-Pharaoh nor his bugs will decide our fate."
—Samut, former Tah-crop initiate
Cat Warriors

Cat Warriors {1}{G}{G}

Creature - Cat Warrior
Forestwalk
These stealthy felines have survived so many battles that some believe they must possess many lives.
2/2
Overgrown Pest

Overgrown Pest {2}{G}

Creature - Pest
When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
If only the biofluctuations students could have seen what became of their prize specimen after its escape.
2/2
  • March of the Machine
Augur il-Vec

Augur il-Vec {1}{W}

Creature - Human Cleric
Shadow
Sacrifice Augur il-Vec: You gain 4 life. Activate only during your upkeep.
"If it would end this exile, my life is yours."
1/3
  • Future Sight
Archangel Elspeth

Archangel Elspeth {2}{W}{W}

Legendary Planeswalker - Elspeth
[+1]: Create a 1/1 white Soldier creature token with lifelink.
[–2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.
[–6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
Loyalty:
4
  • March of the Machine Promos 6p 6s
  • March of the Machine 6 320
Adeliz, the Cinder Wind

Adeliz, the Cinder Wind {1}{U}{R}

Legendary Creature - Human Wizard
Flying, haste
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
The passionate intensity of the Ghitu tempered by the cool insight of Tolarian training.
2/2
Skeletal Crocodile

Skeletal Crocodile {3}{B}

Creature - Crocodile Skeleton
The less flesh there is, the more teeth there seem to be.
5/1
  • Portal
Firefright Mage

Firefright Mage {R}

Creature - Goblin Spellshaper
{1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.
After millennia of advancement in goblin military theory, Toggo VI realized that almost everyone is afraid of fire.
1/1
  • Planar Chaos
Cartouche of Zeal

Cartouche of Zeal {R}

Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Zeal enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
The fifth cartouche is the final affirmation of glory, granted only to the worthy dead.
Built to Smash

Built to Smash {R}

Instant
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Free from Consulate regulations, renegade-built automatons push performance to the limit.
Escaped Null

Escaped Null {3}{B}

Creature - Zombie Berserker
Lifelink
Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.
Left masterless by Kozilek, it wandered the wilds, raving in its ceaseless hunger.
1/2
  • Rise of the Eldrazi
Portal Manipulator

Portal Manipulator {2}{W/U}{W/U}

Creature - Human Wizard
Flash
When Portal Manipulator enters the battlefield during the declare attackers step, choose target player and any number of target attacking creatures their opponents control. Those creatures are now attacking that player.
"The next punch you throw hits the back of your own head."
3/2
  • Ravnica: Clue Edition
Battle Mastery

Battle Mastery {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has double strike.
"There is elegance in all the Ojutai do—even their killing."
—Kirada, Silumgar enforcer
Quill-Slinger Boggart

Quill-Slinger Boggart {3}{B}

Creature - Goblin Warrior
Whenever a player casts a Kithkin spell, you may have target player lose 1 life.
"A good day in Goldmeadow is one in which I don't spend all evening picking quills out of my backside."
—Calydd, kithkin farmer
3/2
  • Lorwyn
Alrund, God of the Cosmos (Alchemy)
Hakka, Whispering Raven (Alchemy)

Alrund, God of the Cosmos (Alchemy) {3}{U}{U}

Legendary Creature - God
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top three cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
1/1
Card has other part: Hakka, Whispering Raven (Alchemy)
Related card: Alrund, God of the Cosmos
  • Kaldheim
Concerted Defense

Concerted Defense {U}

Instant
Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party.
"You mess with one of us, you mess with all of us!"
  • Zendikar Rising
Miriam, Herd Whisperer

Miriam, Herd Whisperer {G}{W}

Legendary Creature - Human Druid
As long as it's your turn, Mounts and Vehicles you control have hexproof.
Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it.
"Anything willing to bear your weight and save your feet a trip across the hot sands deserves respect. Show some."
3/2
  • Outlaws of Thunder Junction