4335 cards found
Profound Journey

Profound Journey {5}{W}{W}

Sorcery
Return target permanent card from your graveyard to the battlefield.
Rebound
  • Dragons of Tarkir
Progenitor Exarch

Progenitor Exarch {X}{X}{W}

Creature - Phyrexian Cat Cleric
When Progenitor Exarch enters the battlefield, incubate 3 X times.
{T}: Transform target Incubator token you control.
1/2
  • March of the Machine Promos 32p 32s
  • March of the Machine 32 348
Promise of Bunrei

Promise of Bunrei {2}{W}

Enchantment
When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.
"I am not afraid to die today nor afraid of what death will bring."
Promise of Loyalty

Promise of Loyalty {4}{W}

Sorcery
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
"It's us against the world. Forever."
Promise of Tomorrow

Promise of Tomorrow {2}{W}

Enchantment
Whenever a creature you control dies, exile it.
At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control.
Death can wait.
Propeller Pioneer

Propeller Pioneer {3}{W}

Creature - Human Artificer
Flying
Fabricate 1
"The sky isn't the limit. It's the starting point."
2/1
Proper Burial

Proper Burial {3}{W}

Enchantment
Whenever a creature you control dies, you gain life equal to that creature's toughness.
Properly honored dead gain the peace of the grave and freedom from the call of the Ghost Quarter.
  • Dissension
Prophecy

Prophecy {W}

Sorcery
Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles.
Draw a card at the beginning of the next turn's upkeep.
Related card: Apocalypse Chime
  • Homelands
Proposal

Proposal {W}{W}{W}{W}

Sorcery
Allows Richard to propose marriage to Lily. If the proposal is accepted both players win; mix the cards in play, both libraries, and both graveyards as a shared deck.
  • Celebration Cards
Prosperity Tycoon

Prosperity Tycoon {3}{W}

Creature - Human Noble
When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
{2}, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it.
4/2
  • Outlaws of Thunder Junction
Protection of the Hekma

Protection of the Hekma {4}{W}

Enchantment
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Part of the acolytes' training is to walk along the Hekma, staring out at the ravenous horrors kept at bay by the God-Pharaoh's barrier.
Protective Parents

Protective Parents {2}{W}

Creature - Human Peasant
When Protective Parents dies, create a Young Hero Role token attached to up to one target creature you control.
3/2
  • Wilds of Eldraine
Protective Sphere

Protective Sphere {2}{W}

Enchantment
{1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost.
  • Invasion
Protector of Gondor

Protector of Gondor {3}{W}

Creature - Human Soldier
When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.
Orcs were digging deep trenches in a huge ring, just out of bowshot of the walls, while the Men of Minas Tirith looked on, unable to hinder them.
3/3
  • The Lord of the Rings: Tales of Middle-earth 25 476
Protector of the Crown

Protector of the Crown {5}{W}

Creature - Giant Soldier
When Protector of the Crown enters the battlefield, you become the monarch.
All damage that would be dealt to you is dealt to Protector of the Crown instead.
"I gladly offer my weapon and my life to the glory of my sovereign."
2/5
Proud Mentor

Proud Mentor {2}{W}

Creature - Human Warrior
Partner with Impetuous Protege
{W}, {T}: Tap target creature.
"Get ready, son."
1/1
Related card: Impetuous Protege
Providence

Providence {5}{W}{W}

Sorcery
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.
Your life total becomes 26.
There is power in prayer, regardless of who is listening.
Prowl, Pursuit Vehicle
Prowl, Stoic Strategist

Prowl, Pursuit Vehicle

Legendary Artifact - Vehicle
(Color indicator: Prowl, Pursuit Vehicle is white)
Living metal
Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.
2/3
Card has other part: Prowl, Stoic Strategist
  • Transformers 1b 16b
Prowl, Stoic Strategist
Prowl, Pursuit Vehicle

Prowl, Stoic Strategist {3}{W}

Legendary Artifact Creature - Robot
More Than Meets the Eye {2}{W}
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.
3/3
Card has other part: Prowl, Pursuit Vehicle
  • Transformers 1a 16a
Prowling Caracal

Prowling Caracal {1}{W}

Creature - Cat
A hunter in the city requires the utmost cunning to survive. It must pounce only if the kill is certain, and leave the remains where no one will see.
3/1
Prowling Felidar

Prowling Felidar {3}{W}

Creature - Cat Beast
Vigilance
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.
On occasion, felidars leave meaty "gifts" outside the tents of explorers they consider worthy.
2/3
Pterodon Knight

Pterodon Knight {3}{W}

Creature - Human Knight
Pterodon Knight has flying as long as you control a Dinosaur.
"To rise like the sun—there is no greater feeling."
3/3
  • Ixalan
Pteron Ghost

Pteron Ghost {1}{W}

Creature - Dinosaur Spirit
Flying
Sacrifice Pteron Ghost: Regenerate target artifact.
Defending to the death isn't always enough.
1/1
  • Darksteel
Pull from Eternity

Pull from Eternity {W}

Instant
Put target face-up exiled card into its owner's graveyard.
It is best to conquer dragons before they hatch.
—Femeref adage
Pulmonic Sliver

Pulmonic Sliver {3}{W}{W}

Creature - Sliver
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Like a great bellows it hisses, and its kin, both living and dead, are lifted to safety.
3/3