4381 cards found
Portrait of Michiko
Michiko's Reign of Truth

Portrait of Michiko

Enchantment Creature - Human Noble
(Color indicator: Portrait of Michiko is white)
Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control.
Long ago, as the first mortal to bond with Kyodai, Michiko Konda brought an end to the Kami War and guided Kamigawa into an age of truth and harmony.
0/0
Card has other part: Michiko's Reign of Truth
  • Kamigawa: Neon Dynasty
Possessed Nomad

Possessed Nomad {2}{W}{W}

Creature - Human Nomad Horror
Vigilance
Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature."
3/3
  • Torment
Potion of Healing

Potion of Healing {1}{W}

Artifact
When Potion of Healing enters the battlefield, draw a card.
{W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
Magic can knit the body back together, but the courage to fight on comes only from within.
  • Adventures in the Forgotten Realms
Poultice Sliver

Poultice Sliver {2}{W}

Creature - Sliver
All Slivers have "{2}, {T}: Regenerate target Sliver."
"Its broad claw suggests a chitinous shield, but in fact it conceals glands that secrete a remarkably swift healing agent."
—Rukarumel, field journal
2/2
Pouncing Lynx

Pouncing Lynx {1}{W}

Creature - Cat
As long as it's your turn, Pouncing Lynx has first strike.
"I don't understand. He's normally so well behaved!"
2/1
Powerstone Engineer

Powerstone Engineer {1}{W}

Creature - Human Artificer
When Powerstone Engineer dies, create a tapped Powerstone token.
"Well there's your problem—resonance leak lowering output by thirty percent. I can patch that up."
2/1
  • The Brothers' War
Practiced Tactics

Practiced Tactics {W}

Instant
Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party.
Each individual has their own crucial role to play.
  • Zendikar Rising
Prairie Dog

Prairie Dog {1}{W}

Creature - Squirrel
Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.
{4}{W}: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.
2/2
  • Outlaws of Thunder Junction
Prava of the Steel Legion

Prava of the Steel Legion {2}{W}

Legendary Creature - Cat Soldier
As long as it's your turn, creature tokens you control get +1/+4.
{3}{W}: Create a 1/1 white Soldier creature token.
Partner
1/4
Prayer of Binding

Prayer of Binding {3}{W}

Enchantment
Flash
When Prayer of Binding enters the battlefield, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life.
When a Phyrexian agent cannot be killed, they must be contained.
  • Dominaria United
Pre-War Formalwear

Pre-War Formalwear {2}{W}

Artifact - Equipment
When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}
Preacher

Preacher {1}{W}{W}

Creature - Human Cleric
You may choose not to untap Preacher during your untap step.
{T}: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.
1/1
Precinct Captain

Precinct Captain {W}{W}

Creature - Human Soldier
First strike
Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.
"In troubled times, we all need someone to watch our back."
2/2
Preeminent Captain

Preeminent Captain {2}{W}

Creature - Kithkin Soldier
First strike
Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
2/2
Prepare

Prepare {1}{W}

Instant
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Card has other part: Fight
Presence of the Master

Presence of the Master {3}{W}

Enchantment
Whenever a player casts an enchantment spell, counter it.
Peace to all. Peace be all.
—Great Hall floor inscription
Presence of the Wise

Presence of the Wise {2}{W}{W}

Sorcery
You gain 2 life for each card in your hand.
"Humbly I bow. Silently I wait. Deeply I listen."
  • Saviors of Kamigawa
Pressure Point

Pressure Point {1}{W}

Instant
Tap target creature.
Draw a card.
Poke a drake in the right place and it becomes as docile as a pet. Poke it in the wrong place and goodbye, hand.
Preston, the Vanisher

Preston, the Vanisher {3}{W}

Legendary Creature - Rabbit Wizard
Whenever another nontoken creature enters the battlefield under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion.
{1}{W}, Sacrifice five Illusions: Exile target nonland permanent.
2/5
  • Jumpstart 2022
Pride Guardian

Pride Guardian {W}

Creature - Cat Monk
Defender
Whenever Pride Guardian blocks, you gain 3 life.
"Any hotheaded cub can raise a sword in anger."
0/3
Pride of Conquerors

Pride of Conquerors {1}{W}

Instant
Ascend
Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.
  • Rivals of Ixalan
Priest of Ancient Lore

Priest of Ancient Lore {2}{W}

Creature - Dwarf Cleric
When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card.
"We are a product of our ancestors, the apotheosis of countless noble generations. Speak their names with reverence, and they will guide your path."
2/1
Priest of Possibility

Priest of Possibility {1}{W}

Creature - Kor Cleric
When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle.
2/2
  • Alchemy: Dominaria
Priest of the Blessed Graf

Priest of the Blessed Graf {2}{W}

Creature - Human Cleric
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.
The honored dead who lie in blessed grafs are not easily stirred, but the threat of eternal night called many from their rest.
1/2
  • Crimson Vow Commander 7 45
Priest of the Wakening Sun

Priest of the Wakening Sun {W}

Creature - Human Cleric
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
{3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
1/1