4822 cards found
Marked by Honor

Marked by Honor {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
Stand your post for duty. Stand your ground for honor.
Market Gnome

Market Gnome {W}

Artifact Creature - Gnome
When this creature dies, you gain 1 life and draw a card.
When this creature is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.
"Maize, sweet and fresh! Tamal, hot and filling! Water, still or sparkling!"
0/3
  • The Lost Caverns of Ixalan
Marketwatch Phantom

Marketwatch Phantom {1}{W}

Creature - Spirit Detective
Whenever another creature you control with power 2 or less enters, this creature gains flying until end of turn.
"It's amazing how efficient a detective you can be when you're not slowed down by things like self-preservation or walls."
2/2
  • Murders at Karlov Manor
Marrow Shards

Marrow Shards {W/P}

Instant
Marrow Shards deals 1 damage to each attacking creature.
"We are a single entity. Dissenters must be sutured into the Orthodoxy."
—Elesh Norn, Grand Cenobite
  • New Phyrexia
Marsh Threader

Marsh Threader {1}{W}

Creature - Kor Scout
Swampwalk
"Give me a sturdy rope over the advice of any so-called expert. I can thread the dark wilds better than anyone."
2/1
  • Worldwake
Marshal's Anthem

Marshal's Anthem {2}{W}{W}

Enchantment
Multikicker {1}{W}
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Marshaling Cry

Marshaling Cry {1}{W}{W}

Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Cycling {2}
Flashback {3}{W}
  • Future Sight
Martial Coup

Martial Coup {X}{W}{W}

Sorcery
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Their war forgotten, the nations of Bant stood united in the face of a common threat.
Martial Impetus

Martial Impetus {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and is goaded.
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Martial Law

Martial Law {2}{W}{W}

Enchantment
At the beginning of your upkeep, detain target creature an opponent controls.
"The good of society matters much more than the inconvenience of a few."
—Agmand Sarv, Azorius hussar
  • Return to Ravnica
Martyr for the Cause

Martyr for the Cause {1}{W}

Creature - Human Soldier
When this creature dies, proliferate.
"If I am to die in service, there is no more worthy fight than this."
2/2
  • War of the Spark
Martyr of Dusk

Martyr of Dusk {1}{W}

Creature - Vampire Soldier
When this creature dies, create a 1/1 white Vampire creature token with lifelink.
"Should I fall, take up our standard and carry on. The Legion must always prevail."
2/1
Martyr of Sands

Martyr of Sands {W}

Creature - Human Cleric
{1}, Reveal X white cards from your hand, Sacrifice this creature: You gain three times X life.
"Only in our vulnerability is there true power, and that power is life itself."
1/1
Martyr's Bond

Martyr's Bond {4}{W}{W}

Enchantment
Whenever this enchantment or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent of their choice that shares a card type with it.
"Our lives are connected by divine law. The truth of this will be made evident in time."
—Zedruu the Greathearted
Martyr's Cause

Martyr's Cause {2}{W}

Enchantment
Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Dying is a soldier's talent.
Martyr's Cry

Martyr's Cry {W}{W}

Sorcery
Exile all white creatures. For each creature exiled this way, its controller draws a card.
"It is only fitting that one such as I should die in pursuit of knowledge."
—Vervamon the Elder
Martyr's Soul

Martyr's Soul {2}{W}

Creature - Spirit Soldier
Convoke
When this creature enters, if you control no tapped lands, put two +1/+1 counters on it.
3/2
Martyrdom

Martyrdom {1}{W}{W}

Instant
Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.
"Martyrs are cheaper than mercenaries, and a far better investment."
—General Varchild
  • Alliances 10a 10b
Martyred Rusalka

Martyred Rusalka {W}

Creature - Spirit
{W}, Sacrifice a creature: Target creature can't attack this turn.
Rakdos cultists hanged her for sport in the township square. Her ghost now stands vigil at what has become known as the Tree of Weeping.
1/1
Martyrs of Korlis

Martyrs of Korlis {3}{W}{W}

Creature - Human
As long as this creature is untapped, all damage that would be dealt to you by artifacts is dealt to this creature instead.
1/6
Related card: Golgothian Sylex
Masako the Humorless

Masako the Humorless {2}{W}

Legendary Creature - Human Advisor
Flash
Tapped creatures you control can block as though they were untapped.
Konda's servants dared not neglect their duties for a moment under Masako's icy gaze, knowing that what she saw, Lord Konda would hear.
2/1
  • Champions of Kamigawa
Mask of Law and Grace

Mask of Law and Grace {W}

Enchantment - Aura
Enchant creature
Enchanted creature has protection from black and from red.
The archangels zealously drove Serra's light into every corner of their new home as if their creator still commanded them.
  • Urza's Destiny
Mass Calcify

Mass Calcify {5}{W}{W}

Sorcery
Destroy all nonwhite creatures.
The dead serve as their own tombstones.
Mass Production

Mass Production {5}{W}

Sorcery
Create four 1/1 colorless Soldier artifact creature tokens.
"I need an army, not a masterpiece. Accelerate output, whatever it takes."
—Urza, notes to his engineers
  • The Brothers' War
Master Apothecary

Master Apothecary {W}{W}{W}

Creature - Human Cleric
Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.
It takes a remarkable cleric to turn a group of healers into a hospital.
2/2
  • Odyssey