4844 cards found
Loyal Sentry

Loyal Sentry {W}

Creature - Human Soldier
When this creature blocks a creature, destroy that creature and this creature.
"My cause is simple: To stop you, at any cost, from ever seeing the inside of this keep."
1/1
Loyal Unicorn

Loyal Unicorn {3}{W}

Creature - Unicorn
Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
3/4
Loyal Warhound

Loyal Warhound {1}{W}

Creature - Dog
Vigilance
When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
A paladin's steed is a celestial spirit in animal form.
3/1
Lucent Liminid

Lucent Liminid {3}{W}{W}

Enchantment Creature - Elemental
Flying
It is a herald of the sun goddess, projected from the hallowed glass whenever her light passes through.
3/3
  • Future Sight
Lucky Offering

Lucky Offering {W}

Sorcery
Destroy target artifact with mana value 3 or less. You gain 3 life.
The playful kami reserved its greatest blessings for those who brought not wealth or rare delicacies, but particularly amusing trinkets.
  • Kamigawa: Neon Dynasty
Lulu, Forgetful Hollyphant

Lulu, Forgetful Hollyphant {2}{W}

Legendary Creature - Elephant Angel
Flying
Specialize {2}
When Lulu, Forgetful Hollyphant enters, you get a one-time boon with "When you cast a creature spell without flying, it perpetually gains flying."
1/3
Related cards: Lulu, Curious Hollyphant Lulu, Helpful Hollyphant Lulu, Inspiring Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Helpful Hollyphant

Lulu, Helpful Hollyphant {2}{W}{W}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, you gain twice that much life.
2/4
Related cards: Lulu, Curious Hollyphant Lulu, Forgetful Hollyphant Lulu, Inspiring Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Loyal Hollyphant

Lulu, Loyal Hollyphant {3}{W}

Legendary Creature - Elephant Angel
Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.
Choose a Background
3/2
  • Commander Legends: Battle for Baldur's Gate 32 379 477
Lumbering Battlement

Lumbering Battlement {4}{W}

Creature - Beast
Vigilance
When this creature enters, exile any number of other nontoken creatures you control until it leaves the battlefield.
This creature gets +2/+2 for each card exiled with it.
4/5
Lumbering Lightshield

Lumbering Lightshield {1}{W}

Creature - Illusion
When Lumbering Lightshield enters, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast."
1/4
Related card: Teyo, Aegis Adept
  • Jumpstart: Historic Horizons
Lumen-Class Frigate

Lumen-Class Frigate {1}{W}

Artifact - Spacecraft
Station
STATION 2+
Other creatures you control get +1/+1.
STATION 12+
Flying, lifelink
3/5
  • Edge of Eternities 25 321
Luminarch Ascension

Luminarch Ascension {1}{W}

Enchantment
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment.
{1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.
Luminarch Aspirant

Luminarch Aspirant {1}{W}

Creature - Human Cleric
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
"Rally to my light, and together we will drive out this darkness!"
1/1
Luminate Primordial

Luminate Primordial {5}{W}{W}

Creature - Avatar
Vigilance
When this creature enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
4/7
  • Gatecrash
Luminesce

Luminesce {W}

Instant
Prevent all damage that black sources and red sources would deal this turn.
"The White Shield is not the burnished metal you lash to your forearm but the conviction that burns in your chest."
—Lucilde Fiksdotter, leader of the Order of the White Shield
Luminous Angel

Luminous Angel {4}{W}{W}{W}

Creature - Angel
Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
4/4
Luminous Bonds

Luminous Bonds {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
"Article 5.8.2. Ensure proper restraint of any and all arms, legs, claws, jaws, tails, tentacles, and tendrils as appropriate."
—Azorius Arrester Procedure, Appendix B
Related card: Slayer's Bounty
Luminous Broodmoth

Luminous Broodmoth {2}{W}{W}

Creature - Insect
Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
It soars through currents of moonbeams to give hope to the forsaken.
3/4
Luminous Guardian

Luminous Guardian {3}{W}

Creature - Human Nomad
{W}: This creature gets +0/+1 until end of turn.
{2}: This creature can block an additional creature this turn.
"There is no victory without virtue."
1/4
  • Odyssey
Luminous Phantom
Lunarch Veteran

Luminous Phantom

Creature - Spirit Cleric
(Color indicator: Luminous Phantom is white)
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
1/1
Card has other part: Lunarch Veteran
Luminous Rebuke

Luminous Rebuke {4}{W}

Instant
This spell costs {3} less to cast if it targets a tapped creature.
Destroy target creature.
The monstrous bird swooped in for the kill, only to be met by a concentrated blast of pure, searing moonlight.
  • Foundations
Luminous Wake

Luminous Wake {2}{W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks or blocks, you gain 4 life.
"If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part."
—Ravuel of Graypelt
  • Rise of the Eldrazi
Lumithread Field

Lumithread Field {1}{W}

Enchantment
Creatures you control get +0/+1.
Morph {1}{W}
Having conquered the Bastion of Suns, the Ota took its light for their own.
Lunarch Inquisitors
Avacynian Missionaries

Lunarch Inquisitors

Creature - Human Cleric
(Color indicator: Lunarch Inquisitors is white)
When this creature transforms into Lunarch Inquisitors, you may exile another target creature until this creature leaves the battlefield.
"We come bearing the tools of confession and absolution."
4/4
Card has other part: Avacynian Missionaries
  • Shadows over Innistrad
Lunarch Mantle

Lunarch Mantle {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
"A boon from the angels should never be cast aside."
—Manfried Ulmach, Chief Inquisitor