4977 cards found
Leyline of Sanctity

Leyline of Sanctity {2}{W}{W}

Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof.
Leyline of the Meek

Leyline of the Meek {2}{W}{W}

Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
Creature tokens get +1/+1.
Where strength and humility converge.
Liberate

Liberate {1}{W}

Instant
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
"Not everyone gets a second chance."
—Hanna
  • Invasion
Liberate (CMB1)

Liberate (CMB1) {1}{W}

Instant
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Card has other part: Bind (CMB1)
Liberated Livestock

Liberated Livestock {5}{W}

Creature - Cat Bird Ox
When this creature dies, create a 1/1 white Cat creature token with lifelink, a 1/1 white Bird creature token with flying, and a 2/4 white Ox creature token. For each of those tokens, you may put an Aura card from your hand and/or graveyard onto the battlefield attached to it.
4/6
  • Wilds of Eldraine Commander 5 41
Liege of the Axe

Liege of the Axe {3}{W}

Creature - Human Soldier
Vigilance
Morph {1}{W}
When this creature is turned face up, untap it.
2/3
  • Legions
Lieutenant Kirtar

Lieutenant Kirtar {1}{W}{W}

Legendary Creature - Bird Soldier
Flying
{1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.
"His strengths are pride, devotion, and ambition. His weaknesses are the same."
—Pianna, nomad captain
2/2
  • Dominaria Remastered 12 265
  • Odyssey
Lieutenants of the Guard

Lieutenants of the Guard {4}{W}

Creature - Human Soldier
Council's dilemma — When this creature enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on this creature for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.
2/2
Life Burst

Life Burst {1}{W}

Instant
Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.
As uplifting as a mystic's dreams.
  • Odyssey
Life Cloud

Life Cloud {X}{W}{W}{W}

Sorcery
Each player gains X life, draws X cards, returns X creatures from their graveyard to the battlefield, then returns X lands from their graveyard to the battlefield.
  • Unknown Event
Lifeblood

Lifeblood {2}{W}{W}

Enchantment
Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.
"Foolish wizard! As you tap the power of your lofty keep, so grows my strength."
—Malvern Xelionos, Letters
  • Legends
Lifecreed Duo

Lifecreed Duo {1}{W}

Creature - Bat Bird
Flying
Whenever another creature you control enters, you gain 1 life.
"Why are you eating upside down?" asked the bird. "Why are you eating upside up?" replied the bat.
1/2
  • Bloomburrow
Lifelink

Lifelink {W}

Enchantment - Aura
Enchant creature
Enchanted creature has lifelink.
The spoils of war are not measured only in gold and silver.
Light from Within

Light from Within {2}{W}{W}

Enchantment
Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
"Muscle does not make one strong. It only masks the soul's light. True strength lies in purity of purpose."
—Donal Alloway, cenn of Kinscaer
  • Eventide
Light of Day

Light of Day {3}{W}

Enchantment
Black creatures can't attack or block.
"I do not miss sunlight. The very memory of it burns my eyes."
—Volrath
Light of Hope

Light of Hope {W}

Instant
Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Light of Promise

Light of Promise {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
The light washed over him, and in the wind he heard the roars of all the pridemates who had come before.
  • Core Set 2021
Light of Sanction

Light of Sanction {1}{W}{W}

Enchantment
Prevent all damage that would be dealt to creatures you control by sources you control.
The Legion looks after its own.
  • Ravnica: City of Guilds
Light of the Legion

Light of the Legion {4}{W}{W}

Creature - Angel
Flying
Mentor
When this creature dies, put a +1/+1 counter on each white creature you control.
5/5
Light the Way

Light the Way {W}

Instant
Choose one —
• Put a +1/+1 counter on target creature or Vehicle. Untap it.
• Return target permanent you control to its owner's hand.
"That way lies death. This way, a chance."
Light-Paws, Emperor's Voice

Light-Paws, Emperor's Voice {1}{W}

Legendary Creature - Fox Advisor
Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle.
2/2
Lightbringer

Lightbringer {2}{W}

Creature - Kor Rebel
{T}, Sacrifice this creature: Exile target black creature.
One thought opens a thousand eyes. One sun brings a thousand dawns.
—Lightbringer creed
2/2
  • Nemesis
Lightfoot Technique

Lightfoot Technique {1}{W}

Instant
Put a +1/+1 counter on target creature. It gains flying and indestructible until end of turn.
Jeskai monks spreading the Way in Abzan territories develop swift reflexes or find their travels abruptly cut short.
  • Tarkir: Dragonstorm
Lightform

Lightform {1}{W}{W}

Enchantment
When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it.
Enchanted creature has flying and lifelink.
Lightkeeper of Emeria

Lightkeeper of Emeria {3}{W}

Creature - Angel
Multikicker {W}
Flying
When this creature enters, you gain 2 life for each time it was kicked.
2/4