3204 cards found
Siege-Gang Commander

Siege-Gang Commander {3}{R}{R}

Creature - Goblin
When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.
{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
2/2
Related card: Kayla's Kindling
Siegebreaker Giant

Siegebreaker Giant {3}{R}{R}

Creature - Giant Warrior
Trample
{3}{R}: Target creature can't block this turn.
No rampart can withstand the fury of a giant.
6/3
  • Core Set 2019
Sift

Sift {3}{U}

Sorcery
Draw three cards, then discard a card.
Dwell longest on the thoughts that shine brightest.
Sigil of Valor

Sigil of Valor {2}

Artifact - Equipment
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip {1}
With each honor he earns, Gideon paves the path to his redemption.
Sigil of the Empty Throne

Sigil of the Empty Throne {3}{W}{W}

Enchantment
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
When Asha left Bant, she ensured that the world would have protection and order in her absence.
Related card: Faithful Disciple
Sigiled Contender

Sigiled Contender {3}{W}

Creature - Human Warrior
Sigiled Contender has lifelink as long as it has a +1/+1 counter on it.
"All right. Warm-ups are over."
3/3
  • Core Set 2021
Sigiled Starfish

Sigiled Starfish {1}{U}

Creature - Starfish
{T}: Scry 1.
Kruphix hid the most dire prophecies about humankind where humans would never find them and tritons wouldn't care to read them.
0/3
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Sigiled Sword of Valeron

Sigiled Sword of Valeron {3}

Artifact - Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.
Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.
Equip {3}
Sign in Blood

Sign in Blood {B}{B}

Sorcery
Target player draws two cards and loses 2 life.
Little agonies pave the way to greater power.
Silence

Silence {W}

Instant
Your opponents can't cast spells this turn.
"Take a quiet moment to reflect on your sins."
—Cleph, Order of Redeemed Souls
Silent Dart

Silent Dart {1}

Artifact
{4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature.
"These terms are acceptable to House Dimir. Shall we shake on it?"
Silklash Spider

Silklash Spider {3}{G}{G}

Creature - Spider
Reach
{X}{G}{G}: Silklash Spider deals X damage to each creature with flying.
By the time the spider comes to slurp up its dinner, its victims have been partially dissolved by acidic silk.
2/7
Silverback Ape

Silverback Ape {3}{G}{G}

Creature - Ape
It does not wear a crown or sit on a throne of gold, but those who have witnessed its power hail it nonetheless.
5/5
Silverback Shaman

Silverback Shaman {3}{G}{G}

Creature - Ape Shaman
Trample
When Silverback Shaman dies, draw a card.
The apes of Yavimaya draw strength from the spirits of their ancestors.
5/4
Silverbeak Griffin

Silverbeak Griffin {W}{W}

Creature - Griffin
Flying
A pair of domesticated griffins escaped from captivity a century ago. Now the skies are filled with the songs of their descendants.
2/2
  • Core Set 2019
Silvercoat Lion

Silvercoat Lion {1}{W}

Creature - Cat
"In the wild, white fur like mine is an aberration. We lack natural camouflage, but the inability to hide encourages other strengths."
—Ajani Goldmane
2/2
Silversmote Ghoul

Silversmote Ghoul {2}{B}

Creature - Zombie Vampire
At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.
{1}{B}, Sacrifice Silversmote Ghoul: Draw a card.
Being trapped between two forms of unlife is a fate worse than mere death.
3/1
Simulacrum

Simulacrum {1}{B}

Instant
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Sindbad

Sindbad {1}{U}

Creature - Human
{T}: Draw a card and reveal it. If it isn't a land card, discard it.
1/1
Related cards: City in a Bottle Fa'adiyah Seer
Sinkhole

Sinkhole {B}{B}

Sorcery
Destroy target land.
Siren's Call

Siren's Call {U}

Instant
Cast this spell only during an opponent's turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
Sisay's Ring

Sisay's Ring {4}

Artifact
{T}: Add {C}{C}.
"I'm not one for pretty things," said Sisay. "Unless they're pretty useful as well."
Sisters of the Flame

Sisters of the Flame {1}{R}{R}

Creature - Human Shaman
{T}: Add {R}.
We are many wicks sharing a common tallow; we feed the skies with the ashes of our prey.
2/2
Sizzle

Sizzle {2}{R}

Sorcery
Sizzle deals 3 damage to each opponent.
"Of course you should fight fire with fire. You should fight everything with fire."
—Jaya Ballard, task mage
Skaab Goliath

Skaab Goliath {5}{U}

Creature - Zombie Giant
As an additional cost to cast this spell, exile two creature cards from your graveyard.
Trample
Three heads are better than one.
6/9