3868 cards found
Primal Plasma

Primal Plasma {3}{U}

Creature - Elemental Shapeshifter
As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
Tocasia brushed the gears and cogs from the table. There, before two wide-eyed brothers, she began a lesson on raw elemental magic.
*/*
Related card: Primal Clay
Primoc Escapee

Primoc Escapee {6}{U}

Creature - Bird Beast
Flying
Cycling {2}
Though a completely artificial species, primocs are a natural fit for the skies of Otaria.
4/4
  • Legions
Princess Luna
Nightmare Moon

Princess Luna

Legendary Creature - Alicorn
(Color indicator: Princess Luna is black)
Flying
When this creature transforms into Princess Luna, choose up to six cards you own from outside the game with a moon in their art, then exile those cards. As long as those cards remain exiled, you may cast them, and your friends may cast them with your permission. (Gifts are appreciated.)
4/4
Card has other part: Nightmare Moon
  • Ponies: The Galloping
Princess Twilight Sparkle

Princess Twilight Sparkle {W}{U}

Legendary Creature - Alicorn
Flying
Other Alicorns, Horses, Pegasi, Ponies, and Unicorns you control get +1/+1.
{W}{U}{B}{R}{G}: If you control Applejack, Fluttershy, Pinkie Pie, Rainbow Dash, and Rarity, everypony wins the game.
"Friendship isn't always easy, but there's no doubt it's worth fighting for!"
2/2
  • Ponies: The Galloping
Priority Avenger

Priority Avenger {3}{W}

Creature - Bird Wizard
Flying
Players can't cast instant spells unless a spell or ability is on the stack.
3/4
Prismatic Dragon

Prismatic Dragon {2}{W}{W}

Summon Dragon
Flying
During your upkeep, Prismatic Dragon becomes a random color permanently.
{2}: Prismatic Dragon becomes a random color permanently.
2/3
  • Astral Cards
Pristine Angel

Pristine Angel {4}{W}{W}

Creature - Angel
Flying
As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.
Whenever you cast a spell, you may untap Pristine Angel.
4/4
Pristine Skywise

Pristine Skywise {4}{W}{U}

Creature - Dragon
Flying
Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.
The elite of Ojutai's brood, the skywise see their enemies as puzzles to be solved.
6/4
Prized Griffin

Prized Griffin {4}{W}

Creature - Griffin
Flying
"I wrote these tales with a quill made from a griffin's feather. And the winning of that feather is quite a tale itself."
—Chulane, Teller of Tales
3/4
  • Throne of Eldraine
Prognostic Sphinx

Prognostic Sphinx {3}{U}{U}

Creature - Sphinx
Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3.
3/5
Promise of Power

Promise of Power {2}{B}{B}{B}

Sorcery
Choose one —
• You draw five cards and you lose 5 life.
• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.
Entwine {4}
Propeller Pioneer

Propeller Pioneer {3}{W}

Creature - Human Artificer
Flying
Fabricate 1
"The sky isn't the limit. It's the starting point."
2/1
Prossh, Skyraider of Kher

Prossh, Skyraider of Kher {3}{B}{R}{G}

Legendary Creature - Dragon
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it.
Flying
Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.
5/5
Related card: Kobolds of Kher Keep
Pseudodragon Familiar

Pseudodragon Familiar {2}{U}

Creature - Dragon
Flying
{2}{U}: Target creature gains flying until end of turn.
Pseudodragons are favored companions of wizards, prized for their cunning and curiosity.
2/1
Related card: Pseudodragon Familiar (Alchemy)
Pseudodragon Familiar (Alchemy)

Pseudodragon Familiar (Alchemy) {2}{U}

Creature - Dragon
Flying
{2}{U}: Target creature gains flying until end of turn.
2/2
Related card: Pseudodragon Familiar
  • Alchemy Horizons: Baldur's Gate
Psychic Symbiont

Psychic Symbiont {4}{U}{B}

Creature - Nightmare Horror
Flying
When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card.
"I turn around and see nothing, yet I know it is behind me. Its fingers rummage in my mind, crafting new ideas."
3/3
Psychomancer

Psychomancer {1}{B}

Artifact Creature - Necron Wizard
Flying
Harbinger of Despair — Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.
1/1
  • Warhammer 40,000 Commander 51 51★
Pteramander

Pteramander {U}

Creature - Salamander Drake
Flying
{7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard.
1/1
Pterodon Knight

Pterodon Knight {3}{W}

Creature - Human Knight
Pterodon Knight has flying as long as you control a Dinosaur.
"To rise like the sun—there is no greater feeling."
3/3
  • Ixalan
Pteron Ghost

Pteron Ghost {1}{W}

Creature - Dinosaur Spirit
Flying
Sacrifice Pteron Ghost: Regenerate target artifact.
Defending to the death isn't always enough.
1/1
  • Darksteel
Pulmonic Sliver

Pulmonic Sliver {3}{W}{W}

Creature - Sliver
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Like a great bellows it hisses, and its kin, both living and dead, are lifted to safety.
3/3
Pulsating Illusion

Pulsating Illusion {4}{U}

Creature - Illusion
Flying
Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate only once each turn.
0/1
  • Odyssey
Puppeteer Clique

Puppeteer Clique {3}{B}{B}

Creature - Faerie Wizard
Flying
When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist
3/2
Puresteel Angel

Puresteel Angel {8}

Artifact Creature - Angel
Flying, indestructible
When Puresteel Angel enters the battlefield, exile all artifacts that aren't colorless.
Whenever Puresteel Angel deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem."
4/4
Purifying Dragon

Purifying Dragon {3}{R}{R}

Creature - Dragon
Flying
Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead.
4/3