29661 cards found
Latulla, Keldon Overseer

Latulla, Keldon Overseer {3}{R}{R}

Legendary Creature - Human Spellshaper
{X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to any target.
"Everything around her suffers."
—Haddad, Kipamu soldier
3/3
  • Prophecy
Back to Basics

Back to Basics {2}{U}

Enchantment
Nonbasic lands don't untap during their controllers' untap steps.
"A ruler wears a crown while the rest of us wear hats, but which would you rather have when it's raining?"
—Barrin, Principia
Unbounded Potential

Unbounded Potential {1}{W}

Instant
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate.
Entwine {3}{W}
Mother of Runes

Mother of Runes {W}

Creature - Human Cleric
{T}: Target creature you control gains protection from the color of your choice until end of turn.
"My family protects all families."
1/1
Hardy of Myra's Marvels

Hardy of Myra's Marvels {2}{G}{G}

Legendary Creature - Elf Performer
As Hardy of Myra's Marvels enters the battlefield, choose a number.
Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)
4/4
Callous Oppressor

Callous Oppressor {1}{U}{U}

Creature - Cephalid
You may choose not to untap Callous Oppressor during your untap step.
As Callous Oppressor enters the battlefield, an opponent chooses a creature type.
{T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.
1/2
  • Onslaught
Bonehoard Dracosaur

Bonehoard Dracosaur {3}{R}{R}

Creature - Dinosaur Dragon
Flying, first strike
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
5/5
  • The Lost Caverns of Ixalan Promos 134p 134s
  • The Lost Caverns of Ixalan 134 321
Maze Abomination

Maze Abomination {5}{B}

Creature - Elemental
Deathtouch
Multicolored creatures you control have deathtouch.
4/5
  • Dragon's Maze
Charming Prince

Charming Prince {1}{W}

Creature - Human Noble
When Charming Prince enters the battlefield, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
2/2
Sunfrill Imitator

Sunfrill Imitator {2}{G}

Creature - Dinosaur
Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.
With a flare of plumage and an earthshaking bellow, it can scare off predators three times its size.
3/3
  • The Lost Caverns of Ixalan Commander 62 94
Will, Scholar of Frost (Alchemy)
Rowan, Scholar of Sparks (Alchemy)

Will, Scholar of Frost (Alchemy) {4}{U}

Legendary Planeswalker - Will
Instant and sorcery spells you cast cost {1} less to cast.
[+1]: Up to one target creature has base power and toughness 0/2 until your next turn.
[–3]: Draw two cards.
[–8]: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.
Loyalty:
5
Card has other part: Rowan, Scholar of Sparks (Alchemy)
Related card: Will, Scholar of Frost
  • Strixhaven: School of Mages
Vent Sentinel

Vent Sentinel {3}{R}

Creature - Elemental
Defender
{1}{R}, {T}: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender.
"Zendikar fortifies itself against the Great Threat, making sentries of sky, sea, and stone."
—The War Diaries
2/4
Surge of Thoughtweft

Surge of Thoughtweft {1}{W}

Tribal Instant - Kithkin
Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.
Kithkin weave together their very thoughts, creating a depth of cooperation unknown to other races.
  • Lorwyn
Dawnbreak Reclaimer

Dawnbreak Reclaimer {4}{W}{W}

Creature - Angel
Flying
At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.
5/5
Psychic Impetus

Psychic Impetus {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded.
Whenever enchanted creature attacks, you scry 2.
Split Screen

Split Screen {4}

Artifact
When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.
Play with your libraries' top cards revealed.
When Split Screen leaves the battlefield, shuffle your libraries together.
Rishkar's Expertise

Rishkar's Expertise {4}{G}{G}

Sorcery
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
"Control the Great Conduit? You might as well try to divert a river with your hands."
Glissa Sunseeker

Glissa Sunseeker {2}{G}{G}

Legendary Creature - Elf Warrior
First strike
{T}: Destroy target artifact if its mana value is equal to the amount of unspent mana you have.
"There's a secret at the heart of this world, and I will unlock it."
3/2
Fathom Fleet Firebrand

Fathom Fleet Firebrand {1}{R}

Creature - Human Pirate
{1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.
As she charges into battle, her arcane tattoos stir and crawl like fiery serpents.
2/2
  • Ixalan
Wheel and Deal

Wheel and Deal {3}{U}

Instant
Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.
Champion's Helm

Champion's Helm {3}

Artifact - Equipment
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof.
Equip {1}
Battlefield Scavenger

Battlefield Scavenger {1}{R}

Creature - Jackal Rogue
You may exert Battlefield Scavenger as it attacks.
Whenever you exert a creature, you may discard a card. If you do, draw a card.
2/2
Aerialephant

Aerialephant {3}{W}

Creature - Elephant Performer
Flying
When Aerialephant enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own.
Everyone wants to talk about the elephant in this room.
3/2
  • Unfinity 2 288
Clockwork Steed

Clockwork Steed {4}

Artifact Creature - Horse
Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.
0/3
Related card: Apocalypse Chime
Umezawa's Jitte

Umezawa's Jitte {2}

Legendary Artifact - Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip {2}