29661 cards found
Ruthless Deathfang

Ruthless Deathfang {4}{U}{B}

Creature - Dragon
Flying
Whenever you sacrifice a creature, target opponent sacrifices a creature.
"Bring forth the dead, their skull-grins and rattle-bones. We will feast upon their wailing ghosts."
—Silumgar, translated from Draconic
4/4
Aven Flock

Aven Flock {4}{W}

Creature - Bird Soldier
Flying
{W}: Aven Flock gets +0/+1 until end of turn.
Just as each added feather steadies the wing, so does the flock grow stronger with each new member.
2/3
Rishadan Footpad

Rishadan Footpad {3}{U}

Creature - Human Pirate
When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay {2}.
"The best things in life are free. Money, for instance."
2/2
Seaside Haven

Seaside Haven

Land
{T}: Add {C}.
{W}{U}, {T}, Sacrifice a Bird: Draw a card.
  • Onslaught
Furgul, Quag Nurturer

Furgul, Quag Nurturer {2}{B}{G}

Legendary Creature - Elf Shaman
At the beginning of your end step, conjure a card named Slimy Dualleech onto the battlefield if you control no Leeches. Otherwise, put a +1/+1 counter on each Leech you control.
{T}, Sacrifice a creature: Add an amount of {G} equal to the sacrificed creature's power.
2/4
Related card: Slimy Dualleech
  • Alchemy: Murders at Karlov Manor
Demonic Lore

Demonic Lore {2}{B}

Enchantment
When Demonic Lore enters the battlefield, draw three cards.
At the beginning of your end step, you lose 2 life for each card in your hand.
"The greatest works of literature leave the reader forever altered."
—Nevinyrral, Urborg tyrant
  • Commander Legends
Embrace My Diabolical Vision

Embrace My Diabolical Vision

Scheme
When you set this scheme in motion, each player shuffles their hand and graveyard into their library. You draw seven cards, then each other player draws four cards.
"My vision is for the good of everyone. Mostly me."
  • Archenemy Schemes
Lost Legacy

Lost Legacy {1}{B}{B}

Sorcery
Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
"That name shall not be spoken."
—Baral, Chief of Compliance
Convincing Mirage

Convincing Mirage {1}{U}

Enchantment - Aura
Enchant land
As Convincing Mirage enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
"Where are we? You must learn to ask more useful questions than that."
  • Magic 2010
Drover of the Mighty

Drover of the Mighty {1}{G}

Creature - Human Druid
Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
{T}: Add one mana of any color.
"I do not lead. They do not follow. We walk together."
1/1
Shoulder to Shoulder

Shoulder to Shoulder {2}{W}

Sorcery
Support 2.
Draw a card.
"Sea Gate may have fallen, but we still stand. We still fight."
—Gideon Jura
Voda Sea Scavenger

Voda Sea Scavenger {2}{U}

Creature - Merfolk Rogue
Domain — When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
3/2
  • Dominaria United
Sliver Hivelord

Sliver Hivelord {W}{U}{B}{R}{G}

Legendary Creature - Sliver
Sliver creatures you control have indestructible.
"This is the source, the line unbroken since the calamity that brought such monsters to our shores."
—Hastric, Thunian scout
5/5
Infernal Scarring

Infernal Scarring {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
One who is marked by a demon in life is sure to be remembered as one in death.
Sokenzan, Crucible of Defiance

Sokenzan, Crucible of Defiance

Legendary Land
{T}: Add {R}.
Channel{3}{R}, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.
Mystic of the Hidden Way

Mystic of the Hidden Way {4}{U}

Creature - Human Monk
Mystic of the Hidden Way can't be blocked.
Morph {2}{U}
"There are no obstacles, only different paths."
3/2
Rageform

Rageform {2}{R}{R}

Enchantment
When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it.
Enchanted creature has double strike.
  • Fate Reforged
Jolrael, Empress of Beasts

Jolrael, Empress of Beasts {3}{G}{G}

Legendary Creature - Human Spellshaper
{2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.
"I need no army. I have Jamuraa."
3/3
Gods Willing

Gods Willing {W}

Instant
Target creature you control gains protection from the color of your choice until end of turn.
Scry 1.
Butcher's Glee

Butcher's Glee {2}{B}

Instant
Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it.
The Crave made Kneecleaver think she was bigger than the dragon.
Banishment

Banishment {3}{W}

Enchantment
Flash
When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield.
  • Commander Legends: Battle for Baldur's Gate
Undercity Plunder

Undercity Plunder {1}{B}

Sorcery
Target opponent discards a card. Then they may discard an additional card. If they don't, conjure a duplicate of a random card from their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
  • Alchemy: Kamigawa
Take Up the Shield

Take Up the Shield {1}{W}

Instant
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn.
The frontier was an anvil on which many an unlikely hero would be forged.
Stamp of Approval

Stamp of Approval {3}

Artifact
As Stamp of Approval enters the battlefield, choose a watermark.
Creatures you control with the chosen watermark get +1/+1.
A truly symbolic advantage.
  • Unstable
Jinxed Idol

Jinxed Idol {2}

Artifact
At the beginning of your upkeep, Jinxed Idol deals 2 damage to you.
Sacrifice a creature: Target opponent gains control of Jinxed Idol.
"Please, honored friend, take it with my compliments. I insist."