33837 cards found
Nikko-Onna

Nikko-Onna {2}{W}

Creature - Spirit
When this creature enters, destroy target enchantment.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
2/2
Conversion Chamber

Conversion Chamber {3}

Artifact
{2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on this artifact.
{2}, {T}, Remove a charge counter from this artifact: Create a 3/3 colorless Phyrexian Golem artifact creature token.
  • New Phyrexia
Phalanx Leader

Phalanx Leader {W}{W}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on each creature you control.
His soldiers etch his words on the insides of their shields, their inspiration always in sight during battle.
1/1
Emergent Sequence

Emergent Sequence {1}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.
  • Strixhaven: School of Mages
Teach by Example

Teach by Example {U/R}{U/R}

Instant
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
"Learning to imitate a master is the first step in becoming one."
—Uvilda, Prismari dean
Harmless Assault

Harmless Assault {2}{W}{W}

Instant
Prevent all combat damage that would be dealt this turn by attacking creatures.
After encasing it in a paralyzing beam of light, the angel studied the Eldrazi as a child would study a bug, curiously and without fear.
  • Rise of the Eldrazi
Rottenheart Ghoul

Rottenheart Ghoul {3}{B}

Creature - Zombie
When this creature dies, target player discards a card.
"To die failing to save a loved one is just so sad—or, more to the point, pathetic."
—Liliana Vess
2/4
  • Shadows over Innistrad
Nirkana Revenant

Nirkana Revenant {4}{B}{B}

Creature - Vampire Shade
Whenever you tap a Swamp for mana, add an additional {B}.
{B}: This creature gets +1/+1 until end of turn.
Hate is an everlasting wellspring from which it is eternally sustained.
4/4
Lava Runner

Lava Runner {1}{R}{R}

Creature - Lizard
Haste
Whenever this creature becomes the target of a spell or ability, that spell or ability's controller sacrifices a land of their choice.
2/2
  • Mercadian Masques
Marble Diamond

Marble Diamond {2}

Artifact
This artifact enters tapped.
{T}: Add {W}.
Numa, Joraga Chieftain

Numa, Joraga Chieftain {2}{G}

Legendary Creature - Elf Warrior
At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves.
Partner
His blade carves a path for his people. His words guide them along it.
2/2
Brinebound Gift (Alchemy)
Brine Comber (Alchemy)

Brinebound Gift (Alchemy)

Enchantment - Aura
(Color indicator: Brinebound Gift (Alchemy) is white and blue)
Enchant creature
Whenever this Aura enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Card has other part: Brine Comber (Alchemy)
Related card: Brinebound Gift
  • Innistrad: Crimson Vow
The Grand Evolution
Vorinclex

The Grand Evolution

Enchantment - Saga
(Color indicator: The Grand Evolution is green)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile this Saga, then return it to the battlefield.
Card has other part: Vorinclex
Trespassing Souleater

Trespassing Souleater {3}

Artifact Creature - Phyrexian Construct
{U/P}: This creature can't be blocked this turn.
"We thank the souleaters for surveilling our lives that we may be preserved from our own ignorance."
—Drones' hymn of gratitude
2/2
  • New Phyrexia
Sleep with the Fishes

Sleep with the Fishes {2}{U}{U}

Enchantment - Aura
Enchant creature
When this Aura enters, tap enchanted creature and you create a 1/1 blue Fish creature token with "This token can't be blocked."
Enchanted creature doesn't untap during its controller's untap step.
  • Streets of New Capenna
Llanowar

Llanowar

Plane - Dominaria
All creatures have "{T}: Add {G}{G}."
Whenever chaos ensues, untap all creatures you control.
Carnage Tyrant

Carnage Tyrant {4}{G}{G}

Creature - Dinosaur
This spell can't be countered.
Trample, hexproof
Sun Empire commanders are well versed in advanced martial strategy. Still, the correct maneuver is usually to deploy the giant, implacable death lizard.
7/6
Related card: Scalespeaker Shepherd
Steamflogger Temp

Steamflogger Temp {1}{R}

Creature - Goblin Rigger
{6}, {T}: This creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
When you're dumber than a hammer, every problem looks like one of those things you hit with a hammer.
2/1
  • Unstable
Zada, Hedron Grinder

Zada, Hedron Grinder {3}{R}

Legendary Creature - Goblin Ally
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
"A hedron holds magic for a thousand years—or less, if need be."
3/3
Moraug, Fury of Akoum

Moraug, Fury of Akoum {4}{R}{R}

Legendary Creature - Minotaur Warrior
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
6/6
Undergrowth Stadium

Undergrowth Stadium

Land
This land enters tapped unless you have two or more opponents.
{T}: Add {B} or {G}.
To get to Valor's Reach, competitors must first make a name for themselves in the smaller arenas.
Ultra Magnus, Armored Carrier
Ultra Magnus, Tactician

Ultra Magnus, Armored Carrier

Legendary Artifact - Vehicle
(Color indicator: Ultra Magnus, Armored Carrier is white, red, and green)
Living metal
Haste
Formidable — Whenever Ultra Magnus attacks, attacking creatures you control gain indestructible until end of turn. If those creatures have total power 8 or greater, convert Ultra Magnus.
4/7
Card has other part: Ultra Magnus, Tactician
  • Transformers 15b 29b
Guided Passage

Guided Passage {G}{U}{R}

Sorcery
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Sealock Monster

Sealock Monster {3}{U}{U}

Creature - Octopus
This creature can't attack unless defending player controls an Island.
{5}{U}{U}: Monstrosity 3.
When this creature becomes monstrous, target land becomes an Island in addition to its other types.
5/5
Heckling Fiends

Heckling Fiends {2}{R}

Creature - Devil
{2}{R}: Target creature attacks this turn if able.
Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear.
2/2