33837 cards found
Psychic Transfer

Psychic Transfer {4}{U}

Sorcery
If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
"The memory of your existence will fade like the final stars of morning."
—Kaervek
Vebulid

Vebulid {B}

Creature - Phyrexian Horror
This creature enters with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on this creature.
When this creature attacks or blocks, destroy it at end of combat.
0/0
  • Urza's Saga
Oscorp Industries

Oscorp Industries

Land
This land enters tapped.
When this land enters from a graveyard, you lose 2 life.
{T}: Add {U}, {B}, or {R}.
Mayhem
Krosan Tusker

Krosan Tusker {5}{G}{G}

Creature - Boar Beast
Cycling {2}{G}
When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
6/5
Vampire Champion

Vampire Champion {3}{B}

Creature - Vampire Soldier
Deathtouch
"These pirates must answer for their ancestors, who renounced the Church of Dusk and sailed from Torrezon as heretics."
3/3
Sunscape Master

Sunscape Master {2}{W}{W}

Creature - Human Wizard
{G}{G}, {T}: Creatures you control get +2/+2 until end of turn.
{U}{U}, {T}: Return target creature to its owner's hand.
2/2
  • Invasion
Ethersworn Canonist

Ethersworn Canonist {1}{W}

Artifact Creature - Human Cleric
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
"The noble work of our order is to infuse all life on Esper with etherium. Our goal will be reached more rapidly if new life is . . . suppressed."
2/2
Shard Volley

Shard Volley {R}

Instant
As an additional cost to cast this spell, sacrifice a land.
Shard Volley deals 3 damage to any target.
"Let the mountain's teeth pierce our oppressors."
  • Morningtide
T.A.P.P.E.R.

T.A.P.P.E.R. {W}

Artifact Creature - Clown Robot
{T}, Tap an untapped creature you control that has a hat: Tap target creature.
"'Technologically-Advanced People-Pleasing Entertainment Robot', eh? Nice hat. Would be a shame if something happened to it."
—"Brims" Barone, midway mobster
1/2
  • Unfinity 31 317
Vizier of the Scorpion

Vizier of the Scorpion {2}{B}

Creature - Zombie Wizard
When this creature enters, amass Zombies 1.
Zombie tokens you control have deathtouch.
His blessing is a curse.
1/1
Aphetto Runecaster

Aphetto Runecaster {3}{U}

Creature - Human Wizard
Whenever a permanent is turned face up, you may draw a card.
"The ignorant fear change; the wise use it as a weapon."
2/3
  • Scourge
Pseudodragon Familiar

Pseudodragon Familiar {2}{U}

Creature - Dragon
Flying
{2}{U}: Target creature gains flying until end of turn.
Pseudodragons are favored companions of wizards, prized for their cunning and curiosity.
2/1
Related card: Pseudodragon Familiar (Alchemy)
Yarok, the Desecrated

Yarok, the Desecrated {2}{B}{G}{U}

Legendary Creature - Elemental Horror
Deathtouch, lifelink
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
"Yarok grieves within the waste
Of Bala Ged's corrupted land."
—Lament for Bala Ged, stanza 1
3/5
Temple Altisaur

Temple Altisaur {4}{W}

Creature - Dinosaur
If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
"Kinjalli sculpted humans from clay, but the dinosaurs were carved from unyielding stone."
—Itzama the Crested
3/4
Dream Strix

Dream Strix {2}{U}

Creature - Bird Illusion
Flying
When this creature becomes the target of a spell, sacrifice it.
When this creature dies, learn.
3/2
Kazuul Warlord

Kazuul Warlord {4}{R}

Creature - Minotaur Warrior Ally
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on each Ally creature you control.
On expeditions, minotaurs are worth their weight in gold. Fortunately for their paymasters, most minotaurs don't know how much they weigh.
3/3
  • Zendikar
Tower Above

Tower Above {2/G}{2/G}{2/G}

Sorcery
Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able."
Memnarchitect

Memnarchitect {1}{U}

Creature - Vedalken Artificer
Spells you cast have affinity for artifact creatures that weren't originally artifact creatures. (They cost {1} less to cast for each artifact creature you control that wasn't originally an artifact creature.)
{1}{U}{U}: Target permanent becomes an artifact in addition to its other types.
1/4
  • Unknown Event
Invocation of Saint Traft

Invocation of Saint Traft {1}{W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."
Seer of the Last Tomorrow

Seer of the Last Tomorrow {2}{U}

Creature - Snake Cleric
{U}, {T}, Discard a card: Target player mills three cards.
"The truth? It's been here all along. The Hours as we understood them are lies."
1/4
Krotiq Nestguard

Krotiq Nestguard {2}{G}

Creature - Insect
Defender
{2}{G}: This creature can attack this turn as though it didn't have defender.
The bushwhacker's machete glanced off the root with a sickening crack. Slowly, the entire undergrowth turned to face him.
4/4
  • Tarkir: Dragonstorm
Charging Troll

Charging Troll {2}{G}{W}

Creature - Troll
Vigilance
{G}: Regenerate this creature.
They stop for nothing, not even the end of a battle.
3/3
Avatar Aang
Aang, Master of Elements

Avatar Aang {R}{G}{W}{U}

Legendary Creature - Human Avatar Ally
Flying, firebending 2
Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.
When the world needed him most, the Avatar returned.
4/4
Card has other part: Aang, Master of Elements
Valor's Flagship

Valor's Flagship {4}{W}{W}{W}

Legendary Artifact - Vehicle
Flying, first strike, lifelink
Crew 3
Cycling {X}{2}{W}
When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
7/7
Crag Saurian

Crag Saurian {R}{R}{R}

Creature - Lizard
Whenever a source deals damage to this creature, that source's controller gains control of this creature.
It follows the strongest leader—the one with the longest whip.
4/4
  • Mercadian Masques