32843 cards found
Era of Innovation

Era of Innovation {1}{U}

Enchantment
Whenever an artifact or Artificer you control enters, you may pay {1}. If you do, you get {E}{E}.
Pay six {E}, Sacrifice this enchantment: Draw three cards.
Berserkers' Onslaught

Berserkers' Onslaught {3}{R}{R}

Enchantment
Attacking creatures you control have double strike.
"Atarka's people starve while she feasts upon the bounty of their hunts. They must conquer ever more lands just for the sake of their own subsistence."
—Arel, Unseen Whisperer
Magitek Infantry

Magitek Infantry {W}

Artifact Creature - Robot Soldier
This creature gets +1/+0 as long as you control another artifact.
{2}{W}: Search your library for a card named Magitek Infantry, put it onto the battlefield tapped, then shuffle.
These cybersoldiers were specifically engineered to excel in combat, and serve as the powerhouse of the imperial infantry.
1/1
  • Final Fantasy
Spike Feeder

Spike Feeder {1}{G}{G}

Creature - Spike
This creature enters with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from this creature: You gain 2 life.
0/0
Nature's Spiral

Nature's Spiral {1}{G}

Sorcery
Return target permanent card from your graveyard to your hand.
"As Argoth's last defenders fell to Urza's juggernauts, Titania said, 'Nature cannot be destroyed, only changed.'"
—The Antiquities War
Zurgo Helmsmasher

Zurgo Helmsmasher {2}{R}{W}{B}

Legendary Creature - Orc Warrior
Haste
Zurgo attacks each combat if able.
During your turn, Zurgo has indestructible.
Whenever a creature dealt damage by Zurgo this turn dies, put a +1/+1 counter on Zurgo.
7/2
Phial of Galadriel

Phial of Galadriel {3}

Legendary Artifact
If you would draw a card while you have no cards in hand, draw two cards instead.
If you would gain life while you have 5 or less life, you gain twice that much life instead.
{T}: Add one mana of any color.
"May it be a light to you in dark places, when all other lights go out."
Heartless Hidetsugu

Heartless Hidetsugu {3}{R}{R}

Legendary Creature - Ogre Shaman
{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
Hidetsugu held over a dozen oni in blood oath. At his touch, rocks scorched. At his word, cities burned.
4/3
Spark Rupture

Spark Rupture {2}{W}

Enchantment
When this enchantment enters, draw a card.
Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.
Phyrexia was defeated, but the repercussions of the invasion rippled through the Blind Eternities.
Tainted Field

Tainted Field

Land
{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.
The First Doctor

The First Doctor {1}{W}{U}

Legendary Creature - Time Lord Doctor
When The First Doctor enters, search your library and/or graveyard for a card named TARDIS, reveal it, and put it into your hand. If you search your library this way, shuffle.
Whenever you cast a spell with cascade, put a +1/+1 counter on target artifact or creature.
2/2
Related card: TARDIS
Bequeathal

Bequeathal {G}

Enchantment - Aura
Enchant creature
When enchanted creature dies, you draw two cards.
"On my death, I give you this treasure: the knowledge that life is hard, yet too soon past."
—Dal funeral rite
  • Exodus
Possessed Skaab

Possessed Skaab {3}{U}{B}

Creature - Zombie
When this creature enters, return target instant, sorcery, or creature card from your graveyard to your hand.
If this creature would die, exile it instead.
A stitcher's attempt at a skaab with a soul.
3/2
Ghostly Keybearer

Ghostly Keybearer {3}{U}

Creature - Spirit
Flying
Whenever this creature deals combat damage to a player, unlock a locked door of up to one target Room you control.
Once charged with watching over every room in the original Vendrell house, it doggedly surveys the endless, ever-expanding labyrinth.
3/3
  • Duskmourn: House of Horror
The Avenger

The Avenger

Hero
{3}, {T}: Target creature you control gains deathtouch until end of turn.
  • Theros Hero's Path
Homarid Spawning Bed

Homarid Spawning Bed {U}{U}

Enchantment
{1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value.
Durable Handicraft

Durable Handicraft {1}{G}

Enchantment
Whenever a creature you control enters, you may pay {1}. If you do, put a +1/+1 counter on that creature.
{5}{G}, Sacrifice this enchantment: Put a +1/+1 counter on each creature you control.
  • Kaladesh
Burning Palm Efreet

Burning Palm Efreet {2}{R}{R}

Creature - Efreet
{1}{R}{R}: This creature deals 2 damage to target creature with flying and that creature loses flying until end of turn.
Even the lion envies the lark.
2/2
Plaxcaster Frogling

Plaxcaster Frogling {1}{G}{U}

Creature - Frog Mutant
Graft 3
{2}: Target creature with a +1/+1 counter on it gains shroud until end of turn.
0/0
Raging Swordtooth

Raging Swordtooth {3}{R}{G}

Creature - Dinosaur
Trample
When this creature enters, it deals 1 damage to each other creature.
Carnivorous dinosaurs developed a taste for undead flesh, tracking the vampires by the scent of blood on their breath.
5/5
Howlpack Piper
Wildsong Howler

Howlpack Piper {3}{G}

Creature - Human Werewolf
This spell can't be countered.
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap this creature. Activate only as a sorcery.
Daybound
2/2
Card has other part: Wildsong Howler
Related card: Ominous Traveler
Greater Realm of Preservation

Greater Realm of Preservation {1}{W}

Enchantment
{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Razaketh, the Foulblooded

Razaketh, the Foulblooded {5}{B}{B}{B}

Legendary Creature - Demon
Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
Liliana insisted on coming to Amonkhet to confront one of the two remaining demons to whom she is bound.
8/8
Tumble Magnet

Tumble Magnet {3}

Artifact
This artifact enters with three charge counters on it.
{T}, Remove a charge counter from this artifact: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Extract the Truth

Extract the Truth {1}{B}

Sorcery
Choose one —
• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.
• Target opponent sacrifices an enchantment of their choice.
  • Streets of New Capenna