Hinterland Scourge
Hinterland Hermit

Hinterland Scourge

Creature - Werewolf
(Color indicator: Hinterland Scourge is red)
Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
. . . but the monster within was a tireless hunter.
3/2
Card has other part: Hinterland Hermit
Details
  • Artist: Steven Belledin
  • Collector Number: 94b
  • Available foil and nonfoil
  • Frame Effects: sunmoondfc
  • Rarity: common
  • Released: 2012-02-03
  • Set: Dark Ascension
Legalities
Rulings
  • 2011-01-22 If Hinterland Scourge is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.
  • 2016-07-13 For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Links
Printings
  • Dark Ascension (common)

View gallery of all printings

Foreign names
  • 内陆祸害
  • 內陸禍害
  • Geißel des Hinterlands
  • Fléau de l'arrière-pays
  • Flagello dell'Entroterra
  • 内陸の災い魔
  • 내륙지의 재앙
  • Flagelo do Interior
  • Бич Глубинки
  • Azote del interior